Fractal Mascot

CreatureSCCp. 1922014

Small construct, neutral

Armor Class
12
Hit Points
27 (6d6 + 6)
Speed
30 ft.
Challenge
1/4 (50 XP)
STR
12
+1
DEX
14
+2
CON
13
+1
INT
7
-2
WIS
10
+0
CHA
5
-3
Damage Immunities
poison
Condition Immunities
poisoned
Senses
passive Perception 10
Languages
understands the languages of its creator but can't speak

Traits

Relative Density.

The fractal can move through creatures and objects as if they were 3. It takes 5 (1d10) force damage if it ends its turn inside an object.

Actions

Quantum Strike.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) force damage, or 6 (2d4 + 1) force damage if the fractal is Medium or bigger.

Bonus Actions

Augment.

The fractal's size increases by one category. While the fractal is Medium or bigger, it makes Strength checks and Strength saving throws with advantage. The fractal can become no larger than Huge via this bonus action.

Diminish.

The fractal's size decreases by one category. While the fractal is Tiny, it makes attack rolls, Dexterity checks, and Dexterity saving throws with advantage. The fractal can become no smaller than 1 foot in height via this bonus action.

Raw data
{
  "ac": [
    12
  ],
  "cr": "1/4",
  "hp": {
    "average": 27,
    "formula": "6d6 + 6"
  },
  "cha": 5,
  "con": 13,
  "dex": 14,
  "int": 7,
  "str": 12,
  "wis": 10,
  "name": "Fractal Mascot",
  "page": 192,
  "size": [
    "S"
  ],
  "type": "construct",
  "bonus": [
    {
      "name": "Augment",
      "entries": [
        "The fractal's size increases by one category. While the fractal is Medium or bigger, it makes Strength checks and Strength saving throws with advantage. The fractal can become no larger than Huge via this bonus action."
      ]
    },
    {
      "name": "Diminish",
      "entries": [
        "The fractal's size decreases by one category. While the fractal is Tiny, it makes attack rolls, Dexterity checks, and Dexterity saving throws with advantage. The fractal can become no smaller than 1 foot in height via this bonus action."
      ]
    }
  ],
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Relative Density",
      "entries": [
        "The fractal can move through creatures and objects as if they were {@quickref difficult terrain||3}. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Quantum Strike",
      "entries": [
        "{@atk mw} {@hit 3} to hit, reach 5 ft., one target. {@h}3 ({@damage 1d4 + 1}) force damage, or 6 ({@damage 2d4 + 1}) force damage if the fractal is Medium or bigger."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "source": "SCC",
  "passive": 10,
  "familiar": true,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "N"
  ],
  "languages": [
    "understands the languages of its creator but can't speak"
  ],
  "damageTags": [
    "O"
  ],
  "languageTags": [
    "CS"
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "typically ",
  "conditionImmune": [
    "poisoned"
  ],
  "referenceSources": [
    "SCC-HfMT"
  ]
}