Small construct, neutral
- Armor Class
- 12
- Hit Points
- 27 (6d6 + 6)
- Speed
- 30 ft.
- Challenge
- 1/4 (50 XP)
- Damage Immunities
- poison
- Condition Immunities
- poisoned
- Senses
- passive Perception 10
- Languages
- understands the languages of its creator but can't speak
Traits
The fractal can move through creatures and objects as if they were 3. It takes 5 (1d10) force damage if it ends its turn inside an object.
Actions
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) force damage, or 6 (2d4 + 1) force damage if the fractal is Medium or bigger.
Bonus Actions
The fractal's size increases by one category. While the fractal is Medium or bigger, it makes Strength checks and Strength saving throws with advantage. The fractal can become no larger than Huge via this bonus action.
The fractal's size decreases by one category. While the fractal is Tiny, it makes attack rolls, Dexterity checks, and Dexterity saving throws with advantage. The fractal can become no smaller than 1 foot in height via this bonus action.