Medium elemental, chaotic evil
- Armor Class
- 15 (natural armor)
- Hit Points
- 63 (7d8 + 21)
- Speed
- fly 60 ft., 30 ft.
- Challenge
- 2 (450 XP)
STR
15
+2
DEX
11
+0
CON
16
+3
INT
6
-2
WIS
11
+0
CHA
7
-2
- Damage Resistances
- bludgeoning, piercing, slashing from nonmagical attacks that aren't adamantine
- Damage Immunities
- poison
- Condition Immunities
- exhaustion; petrified; poisoned
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- Terran
Traits
False Appearance.
While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.
Actions
Multiattack.
The gargoyle makes three attacks: one with its bite and two with its claws.
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claws.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.