Huge giant, chaotic evil
- Armor Class
- 14
- Hit Points
- 172 (15d12 + 75)
- Speed
- 40 ft.
- Challenge
- 8 (3,900 XP)
STR
23
+6
DEX
10
+0
CON
20
+5
INT
9
-1
WIS
14
+2
CHA
6
-2
- Skills
- Stealth +3, Perception +8
- Senses
- Darkvision 120 ft., passive Perception 18
- Languages
- Giant, Undercommon
Actions
Multiattack.
The fomorian makes two Stone Club attacks. It can replace one attack with a use of Warping Hex if available.
Stone Club.
Melee Attack Roll: +9, reach 15 ft. Hit: 24 (4d8 + 6) Bludgeoning damage.
Warping Hex 4.
wis DC 16, one creature the fomorian can see within 120 feet. 21 (6d6) Psychic damage, and the target gains 1 Exhaustion level. Half damage only.