Small humanoid, chaotic good
- Armor Class
- 12
- Hit Points
- 38 (7d6 + 14)
- Speed
- 30 ft.
- Challenge
- 1 (200 XP)
STR
8
-1
DEX
14
+2
CON
15
+2
INT
16
+3
WIS
10
+0
CHA
12
+1
- Skills
- Arcana +5, Stealth +4
- Senses
- Darkvision 60 ft., passive Perception 10
- Languages
- Common, Dwarvish, Gnomish
Traits
Magic Resistance.
Flizzlebin has Advantage on saving throws against spells and other magical effects.
Ventriloquist.
Flizzlebin can project his voice from anywhere within 1 mile of himself.
Actions
Dazzling Confetti.
Melee or Ranged Attack Roll: +5, reach 5 ft. or range 60 ft. Hit: 10 (2d6 + 3) Radiant damage.
Vanishing Trick (3/Day).
Flizzlebin has the Invisible condition for 10 minutes. This effect ends early immediately after Flizzlebin makes an attack roll, deals damage, or has the Incapacitated condition, or if his hat is removed.
Reactions
Distracting Glitter.
Flizzlebin is hit by an attack roll. Flizzlebin adds 2 to his AC against that attack, possibly causing it to miss.