Medium undead, lawful evil
- Armor Class
- 15
- Hit Points
- 65 (10d8 + 20)
- Speed
- 30 ft.
- Challenge
- 3 (700 XP)
STR
10
+0
DEX
14
+2
CON
15
+2
INT
10
+0
WIS
15
+2
CHA
8
-1
- Damage Immunities
- fire; poison
- Damage Vulnerabilities
- bludgeoning
- Condition Immunities
- exhaustion; poisoned
- Senses
- Darkvision 60 ft., passive Perception 12
- Languages
- understands Common plus one other language but can't speak
Traits
Death Burst.
The skeleton explodes when it dies. dex DC 12, each creature in a 10-foot Emanation originating from the skeleton. 14 (4d6) Fire damage. Half damage.
Illumination.
The skeleton sheds Bright Light in a 15-foot radius and Dim Light for an additional 15 feet.
Actions
Multiattack.
The skeleton makes two attacks, using Flame Scepter or Hurl Flame in any combination.
Flame Scepter.
Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage plus 3 (1d6) Fire damage.
Hurl Flame.
Ranged Attack Roll: +4, range 60 ft. Hit: 7 (1d10 + 2) Fire damage.