Fire Guardian

CreaturePSXp. 382014

Large elemental, neutral

Armor Class
13
Hit Points
102 (12d10 + 36)
Speed
50 ft.
Challenge
5 (1,800 XP)
STR
10
+0
DEX
17
+3
CON
16
+3
INT
6
-2
WIS
10
+0
CHA
7
-2
Damage Resistances
bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities
fire; poison
Condition Immunities
exhaustion; grappled; paralyzed; petrified; poisoned; prone; restrained; unconscious
Senses
darkvision 60 ft., passive Perception 10
Languages
Ignan

Traits

Fire Form.

The fire guardian can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the fire guardian or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. In addition, the fire guardian can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) fire damage and catches fire; until someone takes an action to douse the fire, the creature takes 5 (1d10) fire damage at the start of each of its turns.

Illumination.

The fire guardian sheds bright light in a 30-foot radius and dim light in an additional 30 feet.

Water Susceptibility.

For every 5 feet the fire guardian moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.

Actions

Multiattack.

The fire guardian makes two touch attacks.

Touch.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.

Raw data
{
  "ac": [
    13
  ],
  "cr": "5",
  "hp": {
    "average": 102,
    "formula": "12d10 + 36"
  },
  "cha": 7,
  "con": 16,
  "dex": 17,
  "int": 6,
  "str": 10,
  "wis": 10,
  "name": "Fire Guardian",
  "page": 38,
  "size": [
    "L"
  ],
  "type": "elemental",
  "speed": {
    "walk": 50
  },
  "trait": [
    {
      "name": "Fire Form",
      "entries": [
        "The fire guardian can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the fire guardian or hits it with a melee attack while within 5 feet of it takes 5 ({@damage 1d10}) fire damage. In addition, the fire guardian can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 ({@damage 1d10}) fire damage and catches fire; until someone takes an action to douse the fire, the creature takes 5 ({@damage 1d10}) fire damage at the start of each of its turns."
      ]
    },
    {
      "name": "Illumination",
      "entries": [
        "The fire guardian sheds bright light in a 30-foot radius and dim light in an additional 30 feet."
      ]
    },
    {
      "name": "Water Susceptibility",
      "entries": [
        "For every 5 feet the fire guardian moves in water, or for every gallon of water splashed on it, it takes 1 cold damage."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The fire guardian makes two touch attacks."
      ]
    },
    {
      "name": "Touch",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 ({@damage 1d10}) fire damage at the start of each of its turns."
      ]
    }
  ],
  "immune": [
    "fire",
    "poison"
  ],
  "resist": [
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "PSX",
  "_isCopy": true,
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW"
  ],
  "alignment": [
    "N"
  ],
  "languages": [
    "Ignan"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Illumination"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "C",
    "F"
  ],
  "tokenCustom": true,
  "languageTags": [
    "IG"
  ],
  "conditionImmune": [
    "exhaustion",
    "grappled",
    "paralyzed",
    "petrified",
    "poisoned",
    "prone",
    "restrained",
    "unconscious"
  ]
}