Medium elemental, neutral
- Armor Class
- 18 (plate armor)
- Hit Points
- 123 (19d8 + 38)
- Speed
- 40 ft.
- Challenge
- 7 (2,900 XP)
STR
13
+1
DEX
18
+4
CON
15
+2
INT
9
-1
WIS
10
+0
CHA
10
+0
- Damage Resistances
- bludgeoning, piercing, slashing from nonmagical attacks
- Damage Immunities
- fire; poison
- Condition Immunities
- paralyzed; petrified; poisoned; prone
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- Ignan, one language of its creator's choice
Traits
Illumination.
The myrmidon sheds bright light in a 20-foot radius and dim light in a 40-foot radius.
Water Susceptibility.
For every 5 feet the myrmidon moves in 1 foot or more of water, it takes 2 (1d4) cold damage.
Actions
Multiattack.
The myrmidon makes three Scimitar attacks.
Scimitar.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) force damage.
Fiery Strikes .
The myrmidon uses Multiattack. Each attack that hits deals an extra 7 (2d6) fire damage.