Large fiend, unaligned
- Armor Class
- undefined
- Hit Points
- 40 + 15 for each spell level above 6th
- Speed
- fly 60 ft., 40 ft.
STR
13
+1
DEX
16
+3
CON
15
+2
INT
10
+0
WIS
10
+0
CHA
16
+3
- Damage Resistances
- fire
- Damage Immunities
- poison
- Condition Immunities
- poisoned
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- Abyssal, Infernal, telepathy 60 ft.
Traits
Magic Resistance.
The fiend has advantage on saving throws against spells and other magical effects.
Devil's Sight.
Magical darkness doesn't impede the fiend's darkvision.
Actions
Multiattack.
The fiend makes a number of attacks equal to half this spell's level (rounded down).
Hurl Flame.
Ranged Spell Attack: to hit, range 150 ft., one target. Hit: 2d6 + 3 + summonSpellLevel fire damage. If the target is a flammable object that isn't being worn or carried, it also catches fire.