Medium undead, neutral evil
- Armor Class
- 16 (natural armor)
- Hit Points
- 65 (10d8 + 20)
- Speed
- 25 ft.
- Challenge
- 5 (1,800 XP)
STR
19
+4
DEX
13
+1
CON
15
+2
INT
4
-3
WIS
14
+2
CHA
6
-2
- Saving Throws
- Con +5, Str +7
- Damage Resistances
- necrotic; poison
- Condition Immunities
- charmed; exhaustion; frightened; paralyzed; poisoned; unconscious
- Senses
- darkvision 120 ft., passive Perception 12
- Languages
- understands the languages it knew in life but can't speak
Actions
Multiattack.
The ashenwight makes two Necrotic Shard attacks.
Necrotic Shard.
Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 60 ft., one target. Hit: 7 (1d6 + 4) necrotic damage. If the target is a creature, it has disadvantage on the next attack roll it makes before the end of its next turn.