Tiny dragon, chaotic good
- Armor Class
- 13
- Hit Points
- 21 (6d4 + 6)
- Speed
- fly 60 ft., 10 ft.
- Challenge
- 1 (200 XP)
STR
3
-4
DEX
16
+3
CON
12
+1
INT
12
+1
WIS
12
+1
CHA
14
+2
- Skills
- Arcana +3, Stealth +5, Perception +3
- Senses
- Darkvision 60 ft., passive Perception 13
- Languages
- Draconic, Sylvan; telepathy 60 ft. (faerie dragons only)
Traits
Magic Resistance.
The dragon has Advantage on saving throws against spells and other magical effects.
Actions
Bite.
Melee Attack Roll: +5, reach 5 ft. Hit: 5 (1d4 + 3) Piercing damage plus 2 (1d4) Psychic damage.
Euphoria Breath 5.
wis DC 12, each creature in a 15-foot Cone. The target has the Incapacitated condition until the end of its next turn and uses all its movement on its turn to move in a random direction.
Spellcasting
Spellcasting.
The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 12):
Superior Invisibility.
The dragon casts Greater Invisibility on itself, requiring no spell components and using the same spellcasting ability as Spellcasting.