Faerie Borrower

CreatureMCV4EC2014

Tiny fey, chaotic neutral

Armor Class
15
Hit Points
12 (5d4)
Speed
fly 30 ft., 10 ft.
Challenge
1/2 (100 XP)
STR
2
-4
DEX
20
+5
CON
10
+0
INT
13
+1
WIS
12
+1
CHA
16
+3
Skills
Stealth +7, Sleight of hand +7
Senses
passive Perception 11
Languages
Common, Sylvan

Traits

Flyby.

The faerie doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Actions

Needle Blade.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d4 + 5) piercing damage.

Magic Mockery.

The faerie hurls magical taunts at one creature it can see within 60 feet of itself. The creature must succeed on a DC 13 Wisdom saving throw or take 3 (1d6) psychic damage and have disadvantage on attack rolls and ability checks until the start of the faerie's next turn.

Reactions

Tricksy Parry.

Immediately after taking damage, the faerie reduces the damage taken by 2 (1d4).

Spellcasting

Spellcasting.

The faerie casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 13):

Raw data
{
  "ac": [
    15
  ],
  "cr": "1/2",
  "hp": {
    "average": 12,
    "formula": "5d4"
  },
  "cha": 16,
  "con": 10,
  "dex": 20,
  "int": 13,
  "str": 2,
  "wis": 12,
  "name": "Faerie Borrower",
  "size": [
    "T"
  ],
  "type": "fey",
  "skill": {
    "stealth": "+7",
    "sleight of hand": "+7"
  },
  "speed": {
    "fly": 30,
    "walk": 10
  },
  "trait": [
    {
      "name": "Flyby",
      "entries": [
        "The faerie doesn't provoke opportunity attacks when it flies out of an enemy's reach."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Needle Blade",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d4 + 5}) piercing damage."
      ]
    },
    {
      "name": "Magic Mockery",
      "entries": [
        "The faerie hurls magical taunts at one creature it can see within 60 feet of itself. The creature must succeed on a {@dc 13} Wisdom saving throw or take 3 ({@damage 1d6}) psychic damage and have disadvantage on attack rolls and ability checks until the start of the faerie's next turn."
      ]
    }
  ],
  "source": "MCV4EC",
  "passive": 11,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "reaction": [
    {
      "name": "Tricksy Parry",
      "entries": [
        "Immediately after taking damage, the faerie reduces the damage taken by 2 ({@dice 1d4})."
      ]
    }
  ],
  "alignment": [
    "C",
    "N"
  ],
  "languages": [
    "Common",
    "Sylvan"
  ],
  "traitTags": [
    "Flyby"
  ],
  "damageTags": [
    "P",
    "Y"
  ],
  "languageTags": [
    "C",
    "S"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell prestidigitation}"
      ],
      "daily": {
        "1": [
          "{@spell silent image}"
        ]
      },
      "ability": "cha",
      "displayAs": "action",
      "headerEntries": [
        "The faerie casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save {@dc 13}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "typically ",
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "wisdom"
  ]
}
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