Medium humanoid
- Armor Class
- 14 (studded leather armor)
- Hit Points
- 11 (2d8 + 2)
- Speed
- 30 ft.
STR
10
+0
DEX
15
+2
CON
12
+1
INT
13
+1
WIS
10
+0
CHA
14
+2
- Saving Throws
- Dex +4
- Skills
- Stealth +4, Acrobatics +4, Persuasion +4, Performance +4, Sleight of hand +4
- Senses
- passive Perception 10
- Languages
- Common, plus one of your choice
Traits
Helpful.
The expert can take the Help action as a bonus action.
Tools.
The expert has thieves' tools and a musical instrument.
Actions
Shortsword.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Dagger.
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Shortbow.
Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.