Medium humanoid, lawful evil
- Armor Class
- 12
- Hit Points
- 22 (5d8)
- Speed
- 30 ft.
- Challenge
- 1 (200 XP)
STR
9
-1
DEX
14
+2
CON
11
+0
INT
17
+3
WIS
12
+1
CHA
11
+0
- Saving Throws
- Int +5, Wis +3
- Skills
- Arcana +5, History +5
- Senses
- passive Perception 11
- Languages
- Common, Draconic, Dwarvish, Elvish
Actions
Quarterstaff.
Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 3 (1d8 -1) bludgeoning damage.
Spellcasting
Spellcasting.
The mage is a 4th-level spellcaster that uses Intelligence as its spellcasting ability (spell save DC 13, +5 to hit with spell attacks). The mage knows the following spells from the wizard's spell list: