Medium humanoid, neutral evil
- Armor Class
- 12, 15
- Hit Points
- 52 (8d8 + 16)
- Speed
- 30 ft.
- Challenge
- 3 (700 XP)
STR
12
+1
DEX
15
+2
CON
14
+2
INT
10
+0
WIS
11
+0
CHA
16
+3
- Skills
- Religion +2, Deception +5, Intimidation +5
- Damage Resistances
- fire
- Senses
- passive Perception 10
- Languages
- Common, Ignan
Actions
Dagger.
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Spellcasting
Spellcasting.
The priest is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It knows the following sorcerer spells: