Equinal Guardinal

CreatureMPPp. 332014

Large celestial, neutral good

Armor Class
15 (natural armor)
Hit Points
93 (11d10 + 33)
Speed
50 ft.
Challenge
6 (2,300 XP)
STR
23
+6
DEX
16
+3
CON
17
+3
INT
15
+2
WIS
14
+2
CHA
12
+1
Saving Throws
Con +6, Str +9
Skills
Religion +5, Athletics +9, Perception +5
Damage Resistances
radiant
Condition Immunities
charmed; frightened
Senses
passive Perception 15
Languages
Celestial, Common

Traits

Headfirst Charge.

If the equinal moves at least 30 feet in a straight line toward a creature and ends within 5 feet of it, that creature must succeed on a DC 17 Strength saving throw or take 14 (4d6) bludgeoning damage and have the prone condition.

Actions

Multiattack.

The equinal makes two Fist attacks.

Fist.

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) bludgeoning damage plus 3 (1d6) radiant damage.

Rock.

Ranged Weapon Attack: +9 to hit, range 60/180 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or have the prone condition.

Shout .

The equinal lets out a booming shout. Each creature within 30 feet of the equinal must succeed on a DC 14 Constitution saving throw or have the stunned condition until the end of the equinal's next turn.

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "6",
  "hp": {
    "average": 93,
    "formula": "11d10 + 33"
  },
  "cha": 12,
  "con": 17,
  "dex": 16,
  "int": 15,
  "str": 23,
  "wis": 14,
  "name": "Equinal Guardinal",
  "page": 33,
  "save": {
    "con": "+6",
    "str": "+9"
  },
  "size": [
    "L"
  ],
  "type": "celestial",
  "skill": {
    "religion": "+5",
    "athletics": "+9",
    "perception": "+5"
  },
  "speed": {
    "walk": 50
  },
  "trait": [
    {
      "name": "Headfirst Charge",
      "entries": [
        "If the equinal moves at least 30 feet in a straight line toward a creature and ends within 5 feet of it, that creature must succeed on a {@dc 17} Strength saving throw or take 14 ({@damage 4d6}) bludgeoning damage and have the {@condition prone} condition."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The equinal makes two Fist attacks."
      ]
    },
    {
      "name": "Fist",
      "entries": [
        "{@atk mw} {@hit 9} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d6 + 6}) bludgeoning damage plus 3 ({@damage 1d6}) radiant damage."
      ]
    },
    {
      "name": "Rock",
      "entries": [
        "{@atk rw} {@hit 9} to hit, range 60/180 ft., one target. {@h}22 ({@damage 3d10 + 6}) bludgeoning damage. If the target is a creature, it must succeed on a {@dc 17} Strength saving throw or have the {@condition prone} condition."
      ]
    },
    {
      "name": "Shout {@recharge}",
      "entries": [
        "The equinal lets out a booming shout. Each creature within 30 feet of the equinal must succeed on a {@dc 14} Constitution saving throw or have the {@condition stunned} condition until the end of the equinal's next turn."
      ]
    }
  ],
  "resist": [
    "radiant"
  ],
  "source": "MPP",
  "passive": 15,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW",
    "RW"
  ],
  "alignment": [
    "N",
    "G"
  ],
  "languages": [
    "Celestial",
    "Common"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "R"
  ],
  "languageTags": [
    "C",
    "CE"
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "typically ",
  "conditionImmune": [
    "charmed",
    "frightened"
  ],
  "conditionInflict": [
    "prone"
  ],
  "referenceSources": [
    "SatO",
    "ToFW"
  ],
  "savingThrowForced": [
    "constitution",
    "strength"
  ]
}