Medium humanoid, chaotic neutral
- Armor Class
- 16 (natural armor)
- Hit Points
- 126 (28d8 + 0)
- Speed
- fly 30 ft., 30 ft.
- Challenge
- 11 (7,200 XP)
- Saving Throws
- Cha +9, Con +4
- Skills
- Arcana +9, Deception +9, Persuasion +9
- Damage Resistances
- lightning
- Senses
- passive Perception 12
- Languages
- Abyssal, Celestial, Common, Draconic, Infernal, Undercommon
Traits
When Eo uses Spellcasting to cast a spell that deals lightning damage, that spell deals an additional 5 damage. When Eo casts a spell that deals a type of damage from the following list, she can change that damage type to lightning: acid, cold, fire, poison, thunder.
Actions
Melee or Ranged Spell Attack: +9 to hit, reach 5 ft. or range 90 ft., two targets. Hit: 27 (5d8 + 5) acid, cold, fire, lightning, poison or thunder damage (Eo's choice).
Eo uses Spellcasting to cast banishment, dominate person, finger of death, or power word stun. This spell targets a second creature in range.
Eo emits a thin green ray at a creature within 60 feet. The target must make a DC 17 Dexterity saving throw. On a failed save the target takes 89 (14d6 + 40) force damage. If this damage reduces the target to 0 hit points, it is disintegrated. A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. The creature can be restored to life only by means of a true resurrection or a wish spell.
Reactions
As a reaction to taking damage, Eo surrounds her attacker with a coil of lightning. The target must make a DC 17 Dexterity saving throw. It takes 16 (2d10 + 5) lightning damage on a failed save, half as much damage on a successful one.
Spellcasting
Eo casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 17, +9 to hit with spell attacks):