Enchanter

CreatureVGMp. 2132014

Medium humanoid, any alignment

Armor Class
12, 15
Hit Points
40 (9d8)
Speed
30 ft.
Challenge
5 (1,800 XP)
STR
9
-1
DEX
14
+2
CON
11
+0
INT
17
+3
WIS
12
+1
CHA
11
+0
Saving Throws
Int +6, Wis +4
Skills
Arcana +6, History +6
Senses
passive Perception 11
Languages
any four languages

Actions

Quarterstaff.

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) bludgeoning damage, or 3 (1d8 - 1) bludgeoning damage if used with two hands.

Reactions

Instinctive Charm (Recharges after the Enchanter Casts an Enchantment Spell of 1st level or Higher).

The enchanter tries to magically divert an attack made against it, provided that the attacker is within 30 feet of it and visible to it. The enchanter must decide to do so before the attack hits or misses.

The attacker must make a DC 14 Wisdom saving throw. On a failed save, the attacker targets the creature closest to it, other than the enchanter or itself. If multiple creatures are closest, the attacker chooses which one to target.

Spellcasting

Spellcasting.

The enchanter is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The enchanter has the following wizard spells prepared:

Raw data
{
  "ac": [
    12,
    {
      "ac": 15,
      "braces": true,
      "condition": "with {@spell mage armor}"
    }
  ],
  "cr": "5",
  "hp": {
    "average": 40,
    "formula": "9d8"
  },
  "cha": 11,
  "con": 11,
  "dex": 14,
  "int": 17,
  "str": 9,
  "wis": 12,
  "name": "Enchanter",
  "page": 213,
  "save": {
    "int": "+6",
    "wis": "+4"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "any race"
    ],
    "type": "humanoid"
  },
  "skill": {
    "arcana": "+6",
    "history": "+6"
  },
  "speed": {
    "walk": 30
  },
  "__prop": "monster",
  "action": [
    {
      "name": "Quarterstaff",
      "entries": [
        "{@atk mw} {@hit 2} to hit, reach 5 ft., one target. {@h}2 ({@damage 1d6 - 1}) bludgeoning damage, or 3 ({@damage 1d8 - 1}) bludgeoning damage if used with two hands."
      ]
    }
  ],
  "source": "VGM",
  "passive": 11,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW"
  ],
  "reaction": [
    {
      "name": "Instinctive Charm (Recharges after the Enchanter Casts an Enchantment Spell of 1st level or Higher)",
      "entries": [
        "The enchanter tries to magically divert an attack made against it, provided that the attacker is within 30 feet of it and visible to it. The enchanter must decide to do so before the attack hits or misses.",
        "The attacker must make a {@dc 14} Wisdom saving throw. On a failed save, the attacker targets the creature closest to it, other than the enchanter or itself. If multiple creatures are closest, the attacker chooses which one to target."
      ]
    }
  ],
  "alignment": [
    "A"
  ],
  "languages": [
    "any four languages"
  ],
  "soundClip": {
    "path": "bestiary/enchanter.opus",
    "type": "internal"
  },
  "damageTags": [
    "B"
  ],
  "environment": [
    "urban"
  ],
  "reprintedAs": [
    "Enchanter Wizard|MPMM"
  ],
  "languageTags": [
    "X"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "spells": {
        "0": {
          "spells": [
            "{@spell friends}",
            "{@spell mage hand}",
            "{@spell mending}",
            "{@spell message}"
          ]
        },
        "1": {
          "slots": 4,
          "spells": [
            "{@spell charm person}*",
            "{@spell mage armor}",
            "{@spell magic missile}"
          ]
        },
        "2": {
          "slots": 3,
          "spells": [
            "{@spell hold person}*",
            "{@spell invisibility}",
            "{@spell suggestion}*"
          ]
        },
        "3": {
          "slots": 3,
          "spells": [
            "{@spell fireball}",
            "{@spell haste}",
            "{@spell tongues}"
          ]
        },
        "4": {
          "slots": 3,
          "spells": [
            "{@spell dominate beast}*",
            "{@spell stoneskin}"
          ]
        },
        "5": {
          "slots": 2,
          "spells": [
            "{@spell hold monster}*"
          ]
        }
      },
      "ability": "int",
      "footerEntries": [
        "*Enchantment spell of 1st level or higher"
      ],
      "headerEntries": [
        "The enchanter is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save {@dc 14}, {@hit 6} to hit with spell attacks). The enchanter has the following wizard spells prepared:"
      ]
    }
  ],
  "attachedItems": [
    "quarterstaff|phb"
  ],
  "damageTagsSpell": [
    "F",
    "O"
  ],
  "referenceSources": [
    "TftYP",
    "TftYP-AtG",
    "TftYP-DiT",
    "TftYP-TFoF",
    "TftYP-THSoT",
    "TftYP-ToH",
    "TftYP-TSC",
    "TftYP-WPM"
  ],
  "spellcastingTags": [
    "CW"
  ],
  "savingThrowForced": [
    "wisdom"
  ],
  "savingThrowForcedSpell": [
    "dexterity",
    "wisdom"
  ]
}