Medium humanoid, lawful neutral
- Armor Class
- 16 (breastplate)
- Hit Points
- 19 (3d8 + 6)
- Speed
- 25 ft.
- Challenge
- 1/2 (100 XP)
STR
11
+0
DEX
14
+2
CON
14
+2
INT
11
+0
WIS
13
+1
CHA
11
+0
- Skills
- Nature +4, Stealth +6, Survival +5, Perception +5
- Damage Resistances
- poison
- Senses
- darkvision 60 ft., passive Perception 15
- Languages
- Common, Dwarvish
Traits
Dwarven Resilience.
The scout has advantage on saving throws against poison.
Keen Hearing and Sight.
The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
Multiattack.
The scout makes two melee attacks.
War Pick.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Heavy Crossbow.
Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.