Embric

CreatureWDHp. 322014

Medium humanoid, neutral good

Armor Class
15 (studded leather armor)
Hit Points
65 (10d8 + 20)
Speed
30 ft.
Challenge
2 (450 XP)
STR
15
+2
DEX
16
+3
CON
14
+2
INT
14
+2
WIS
11
+0
CHA
14
+2
Saving Throws
Dex +5, Str +4, Wis +2
Skills
Athletics +4, Deception +4
Senses
darkvision 60 ft., passive Perception 10
Languages
Common, Primordial

Actions

Multiattack.

Embric makes three melee attacks: two with its scimitar and one with its dagger. Or Embric makes two ranged attacks with its daggers.

Scimitar.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Dagger.

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Reactions

Parry.

Embric adds 2 to its AC against one melee attack that would hit it. To do so, Embric must see the attacker and be wielding a melee weapon.

Spellcasting

Innate Spellcasting.

Embric's spellcasting ability is Constitution (+4 to hit with spell attacks). He can innately cast the following spells, requiring no material components:

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "{@item studded leather armor|phb|studded leather}"
      ]
    }
  ],
  "cr": "2",
  "hp": {
    "average": 65,
    "formula": "10d8 + 20"
  },
  "cha": 14,
  "con": 14,
  "dex": 16,
  "int": 14,
  "str": 15,
  "wis": 11,
  "name": "Embric",
  "page": 32,
  "save": {
    "dex": "+5",
    "str": "+4",
    "wis": "+2"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      {
        "tag": "genasi",
        "prefix": "Fire"
      }
    ],
    "type": "humanoid"
  },
  "isNpc": true,
  "skill": {
    "athletics": "+4",
    "deception": "+4"
  },
  "speed": {
    "walk": 30
  },
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Embric makes three melee attacks: two with its scimitar and one with its dagger. Or Embric makes two ranged attacks with its daggers."
      ]
    },
    {
      "name": "Scimitar",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) slashing damage."
      ]
    },
    {
      "name": "Dagger",
      "entries": [
        "{@atk mw,rw} {@hit 5} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "WDH",
  "_isCopy": true,
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RW",
    "THW"
  ],
  "reaction": [
    {
      "name": "Parry",
      "entries": [
        "Embric adds 2 to its AC against one melee attack that would hit it. To do so, Embric must see the attacker and be wielding a melee weapon."
      ]
    }
  ],
  "alignment": [
    "N",
    "G"
  ],
  "languages": [
    "Common",
    "Primordial"
  ],
  "senseTags": [
    "D"
  ],
  "actionTags": [
    "Multiattack",
    "Parry"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "languageTags": [
    "C",
    "P"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell produce flame}"
      ],
      "ability": "con",
      "headerEntries": [
        "Embric's spellcasting ability is Constitution ({@hit 4} to hit with spell attacks). He can innately cast the following spells, requiring no material components:"
      ]
    }
  ],
  "attachedItems": [
    "dagger|phb",
    "scimitar|phb"
  ],
  "damageTagsSpell": [
    "F"
  ],
  "isNamedCreature": true,
  "spellcastingTags": [
    "I"
  ]
}