Small humanoid, chaotic neutral
- Armor Class
- 13 (chain shirt)
- Hit Points
- 27 (5d8 + 5)
- Speed
- 25 ft.
- Challenge
- 2 (450 XP)
STR
10
+0
DEX
10
+0
CON
12
+1
INT
13
+1
WIS
16
+3
CHA
13
+1
- Skills
- Medicine +7, Religion +5, Persuasion +3
- Senses
- darkvision 60 ft., passive Perception 13
- Languages
- any two languages, Gnomish
Traits
Divine Eminence.
As a bonus action, the priest can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.
Gnome Cunning.
Elister has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Actions
Mace.
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.
Spellcasting
Spellcasting.
Elister is a 5th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). Elister has the following cleric spells prepared: