Medium construct, neutral
- Armor Class
- 9
- Hit Points
- 93 (11d8 + 44)
- Speed
- 30 ft.
- Challenge
- 5 (1,800 XP)
STR
19
+4
DEX
9
-1
CON
18
+4
INT
6
-2
WIS
10
+0
CHA
5
-3
- Damage Immunities
- cold; lightning; poison; bludgeoning, piercing, slashing from nonmagical attacks that aren't adamantine
- Condition Immunities
- charmed; exhaustion; frightened; paralyzed; petrified; poisoned
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- understands the languages of its creator but can't speak
Traits
Immutable Form.
Elise is immune to any spell or effect that would alter her form.
Lightning Absorption.
Whenever Elise is subjected to lightning damage, she takes no damage and instead regains a number of hit points equal to the lightning damage dealt.
Magic Resistance.
Elise has advantage on saving throws against spells and other magical effects.
Magic Weapons.
Elise's weapon attacks are magical.
Actions
Multiattack.
Elise makes two slam attacks.
Slam.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.