Medium elemental, neutral
- Armor Class
- undefined
- Hit Points
- 50 + 10 for each spell level above 4
- Speed
- fly 40 ft. (hover; Air only), swim 40 ft. (Water only), 40 ft., burrow 40 ft. (Earth only), canHover true ft.
- Proficiency Bonus
- equals your Proficiency Bonus
STR
18
+4
DEX
15
+2
CON
17
+3
INT
4
-3
WIS
10
+0
CHA
16
+3
- Damage Resistances
- lightning, thunder (Air only); piercing, slashing (Earth only); acid (Water only)
- Damage Immunities
- poison; fire (Fire only)
- Condition Immunities
- exhaustion; paralyzed; petrified; poisoned
- Senses
- Darkvision 60 ft., passive Perception 10
- Languages
- Primordial, understands the languages you know
Traits
Amorphous Form (Air, Fire, and Water Only).
The spirit can move through a space as narrow as 1 inch wide without it counting as Difficult Terrain.
Actions
Multiattack.
The spirit makes a number of Slam attacks equal to half this spell's level (round down).
Slam.
Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d10 + 4 + summonSpellLevel Bludgeoning (Earth only), Cold (Water only), Lightning (Air only), or Fire (Fire only) damage.