Eldritch Lich

CreatureMCV1SCp. 62014

Medium undead, neutral evil

Armor Class
17 (natural armor)
Hit Points
165 (22d8 + 66)
Speed
fly 30 ft. (hover), 30 ft., canHover true ft.
Challenge
15 (13,000 XP)
STR
11
+0
DEX
18
+4
CON
16
+3
INT
19
+4
WIS
14
+2
CHA
12
+1
Saving Throws
Int +9, Wis +7
Skills
Arcana +14, Perception +7
Damage Resistances
necrotic; poison
Condition Immunities
charmed; exhaustion; frightened; paralyzed; poisoned
Senses
truesight 120ft., passive Perception 17
Languages
Common, Deep Speech, telepathy 120 ft.

Traits

Far Realm Parasite.

Inside the lich's torso dwells a wormlike parasite that contains the lich's soul. When the lich dies, it implodes into the parasite, which then vanishes into the Far Realm. In 2d4 days, the parasite causes the lich to reappear within 1d4 miles of where it died. If the lich died inside a magic circle cast to contain Undead, the lich instead reappears as an otyugh with all the lich's memories.

Legendary Resistance (4/Day).

If the lich fails a saving throw, it can choose to succeed instead.

Unusual Nature.

The lich doesn't need air, food, drink, or sleep.

Actions

Multiattack.

The lich makes one Parasitic Tentacle attack or uses Spellcasting. The lich also uses Psychic Whisper twice.

Parasitic Tentacle.

Melee Weapon Attack: +9 to hit, reach 10 ft., one creature. Hit: 25 (6d6 + 4) piercing damage plus 25 (6d6 + 4) necrotic damage. The target must succeed on a DC 17 Constitution saving throw or be poisoned. The poisoned target can repeat the save at the end of each of its turns, ending the effect on itself on a success. The third time the target fails the save, the target dies and dissolves into a gibbering mouther that obeys the lich and uses the target's initiative.

Psychic Whisper.

The lich targets one creature it can see within 120 feet of itself. The target must succeed on a DC 17 Wisdom saving throw or take 25 (6d6 + 4) psychic damage and be stunned until the end of the lich's next turn as incomprehensible whispers fill the target's mind.

Reactions

Far Realm Step.

Immediately after taking damage, the lich, along with any equipment it is wearing or carrying, magically teleports up to 60 feet to an unoccupied space it can see.

Spellcasting

Spellcasting.

The lich casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 17):

Raw data
{
  "ac": [
    {
      "ac": 17,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "15",
  "hp": {
    "average": 165,
    "formula": "22d8 + 66"
  },
  "cha": 12,
  "con": 16,
  "dex": 18,
  "int": 19,
  "str": 11,
  "wis": 14,
  "name": "Eldritch Lich",
  "page": 6,
  "save": {
    "int": "+9",
    "wis": "+7"
  },
  "size": [
    "M"
  ],
  "type": "undead",
  "skill": {
    "arcana": "+14",
    "perception": "+7"
  },
  "speed": {
    "fly": {
      "number": 30,
      "condition": "(hover)"
    },
    "walk": 30,
    "canHover": true
  },
  "trait": [
    {
      "name": "Far Realm Parasite",
      "entries": [
        "Inside the lich's torso dwells a wormlike parasite that contains the lich's soul. When the lich dies, it implodes into the parasite, which then vanishes into the Far Realm. In {@dice 2d4} days, the parasite causes the lich to reappear within {@dice 1d4} miles of where it died. If the lich died inside a magic circle cast to contain Undead, the lich instead reappears as an {@creature otyugh} with all the lich's memories."
      ]
    },
    {
      "name": "Legendary Resistance (4/Day)",
      "entries": [
        "If the lich fails a saving throw, it can choose to succeed instead."
      ]
    },
    {
      "name": "Unusual Nature",
      "entries": [
        "The lich doesn't need air, food, drink, or sleep."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The lich makes one Parasitic Tentacle attack or uses Spellcasting. The lich also uses Psychic Whisper twice."
      ]
    },
    {
      "name": "Parasitic Tentacle",
      "entries": [
        "{@atk mw} {@hit 9} to hit, reach 10 ft., one creature. {@h}25 ({@damage 6d6 + 4}) piercing damage plus 25 ({@damage 6d6 + 4}) necrotic damage. The target must succeed on a {@dc 17} Constitution saving throw or be {@condition poisoned}. The {@condition poisoned} target can repeat the save at the end of each of its turns, ending the effect on itself on a success. The third time the target fails the save, the target dies and dissolves into a {@creature gibbering mouther} that obeys the lich and uses the target's initiative."
      ]
    },
    {
      "name": "Psychic Whisper",
      "entries": [
        "The lich targets one creature it can see within 120 feet of itself. The target must succeed on a {@dc 17} Wisdom saving throw or take 25 ({@damage 6d6 + 4}) psychic damage and be {@condition stunned} until the end of the lich's next turn as incomprehensible whispers fill the target's mind."
      ]
    }
  ],
  "resist": [
    "necrotic",
    "poison"
  ],
  "senses": [
    "truesight 120ft."
  ],
  "source": "MCV1SC",
  "passive": 17,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "reaction": [
    {
      "name": "Far Realm Step",
      "entries": [
        "Immediately after taking damage, the lich, along with any equipment it is wearing or carrying, magically teleports up to 60 feet to an unoccupied space it can see."
      ]
    }
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Common",
    "Deep Speech",
    "telepathy 120 ft."
  ],
  "senseTags": [
    "U"
  ],
  "traitTags": [
    "Legendary Resistances",
    "Unusual Nature"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "N",
    "P",
    "Y"
  ],
  "languageTags": [
    "C",
    "DS",
    "TP"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell detect magic}",
        "{@spell mage hand}",
        "{@spell prestidigitation}"
      ],
      "daily": {
        "1e": [
          "{@spell arcane eye}",
          "{@spell dimension door}",
          "{@spell plane shift} (self only)"
        ],
        "2e": [
          "{@spell dispel magic}",
          "{@spell hunger of Hadar}",
          "{@spell lightning bolt}"
        ]
      },
      "ability": "int",
      "displayAs": "action",
      "headerEntries": [
        "The lich casts one of the following spells, using Intelligence as the spellcasting ability (spell save {@dc 17}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "typically ",
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "paralyzed",
    "poisoned"
  ],
  "damageTagsSpell": [
    "A",
    "C",
    "L",
    "O"
  ],
  "conditionInflict": [
    "poisoned",
    "stunned"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "constitution",
    "wisdom"
  ],
  "conditionInflictSpell": [
    "blinded"
  ],
  "savingThrowForcedSpell": [
    "charisma",
    "dexterity"
  ]
}