Medium humanoid, any alignment
- Armor Class
- 13 (leather armor)
- Hit Points
- 16 (3d8 + 3)
- Speed
- 25 ft.
- Challenge
- 1/2 (100 XP)
STR
11
+0
DEX
14
+2
CON
12
+1
INT
11
+0
WIS
13
+1
CHA
11
+0
- Skills
- Nature +4, Stealth +6, Survival +5, Perception +5
- Damage Resistances
- poison
- Senses
- darkvision 60 ft., passive Perception 15
- Languages
- any one language (usually Common), Dwarvish
Traits
Keen Hearing and Sight.
Eldeth has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Dwarven Resilience.
Eldeth has advantage on saving throws against poison, and has resistance against poison damage.
Actions
Multiattack.
Eldeth makes two melee attacks or two ranged attacks.
Shortsword.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Longbow.
Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.