Elder Thing

CreatureRHWp. 2452024

Large aberration, chaotic evil

Armor Class
16
Hit Points
209 (22d10 + 88)
Speed
fly 90 ft. (hover), 20 ft., canHover true ft.
Challenge
14 (11,500 XP)
STR
21
+5
DEX
11
+0
CON
18
+4
INT
20
+5
WIS
17
+3
CHA
16
+3
Saving Throws
Con +9, Int +10
Damage Resistances
bludgeoning; piercing; psychic; slashing
Damage Immunities
lightning
Condition Immunities
charmed; frightened
Senses
Truesight 120 ft., passive Perception 13
Languages
Deep Speech; telepathy 120 ft.

Traits

Magic Resistance.

The elder thing has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The elder thing makes two Soothing Tentacle attacks and uses Psychic Skewer.

Soothing Tentacle.

Melee Attack Roll: +10, reach 10 ft. Hit: 14 (2d8 + 5) Psychic damage, and the target has the Charmed condition until the start of the elder thing's next turn.

Mind-Scouring Spores .

int DC 18, each creature in a 20-foot Emanation originating from the elder thing. 55 (10d10) Psychic damage. For 1 minute, whenever the target takes the Magic action, it takes 10 (3d6) Psychic damage. Half damage only.

Psychic Skewer.

wis DC 18, one creature within 60 feet. 22 (4d10) Psychic damage. If the target has the Charmed condition, it gains 1 Exhaustion level and has the Stunned condition while Charmed.

Spellcasting

Eldritch Magic (3/Day).

The elder thing casts Command, Detect Thoughts, Gust of Wind, or Nondetection, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 18).

Raw data
{
  "ac": [
    16
  ],
  "cr": "14",
  "hp": {
    "average": 209,
    "formula": "22d10 + 88"
  },
  "cha": 16,
  "con": 18,
  "dex": 11,
  "int": 20,
  "str": 21,
  "wis": 17,
  "name": "Elder Thing",
  "page": 245,
  "save": {
    "con": "+9",
    "int": "+10"
  },
  "size": [
    "L"
  ],
  "type": "aberration",
  "speed": {
    "fly": {
      "number": 90,
      "condition": "(hover)"
    },
    "walk": 20,
    "canHover": true
  },
  "trait": [
    {
      "name": "Magic Resistance",
      "entries": [
        "The elder thing has {@variantrule Advantage|XPHB} on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The elder thing makes two Soothing Tentacle attacks and uses Psychic Skewer."
      ]
    },
    {
      "name": "Soothing Tentacle",
      "entries": [
        "{@atkr m} {@hit 10}, reach 10 ft. {@h}14 ({@damage 2d8 + 5}) Psychic damage, and the target has the {@condition Charmed|XPHB} condition until the start of the elder thing's next turn."
      ]
    },
    {
      "name": "Mind-Scouring Spores {@recharge}",
      "entries": [
        "{@actSave int} {@dc 18}, each creature in a 20-foot {@variantrule Emanation [Area of Effect]|XPHB|Emanation} originating from the elder thing. {@actSaveFail} 55 ({@damage 10d10}) Psychic damage. For 1 minute, whenever the target takes the {@action Magic|XPHB} action, it takes 10 ({@damage 3d6}) Psychic damage. {@actSaveSuccess} Half damage only."
      ]
    },
    {
      "name": "Psychic Skewer",
      "entries": [
        "{@actSave wis} {@dc 18}, one creature within 60 feet. {@actSaveFail} 22 ({@damage 4d10}) Psychic damage. If the target has the {@condition Charmed|XPHB} condition, it gains 1 {@condition Exhaustion|XPHB} level and has the {@condition Stunned|XPHB} condition while {@condition Charmed|XPHB}."
      ]
    }
  ],
  "immune": [
    "lightning"
  ],
  "resist": [
    "bludgeoning",
    "piercing",
    "psychic",
    "slashing"
  ],
  "senses": [
    "Truesight 120 ft."
  ],
  "source": "RHW",
  "passive": 13,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA",
    "RCH"
  ],
  "treasure": [
    "arcana"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Deep Speech; telepathy 120 ft."
  ],
  "senseTags": [
    "U"
  ],
  "traitTags": [
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "Y"
  ],
  "environment": [
    "mountain",
    "underdark"
  ],
  "languageTags": [
    "DS",
    "TP"
  ],
  "spellcasting": [
    {
      "name": "Eldritch Magic (3/Day)",
      "type": "spellcasting",
      "daily": {
        "3": [
          "{@spell Command|XPHB}",
          "{@spell Detect Thoughts|XPHB}",
          "{@spell Gust of Wind|XPHB}",
          "{@spell Nondetection|XPHB}"
        ]
      },
      "hidden": [
        "daily"
      ],
      "ability": "int",
      "displayAs": "bonus",
      "headerEntries": [
        "The elder thing casts {@spell Command|XPHB}, {@spell Detect Thoughts|XPHB}, {@spell Gust of Wind|XPHB}, or {@spell Nondetection|XPHB}, requiring no spell components and using Intelligence as the spellcasting ability (spell save {@dc 18})."
      ]
    }
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "frightened"
  ],
  "conditionInflict": [
    "charmed",
    "stunned"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "intelligence",
    "wisdom"
  ],
  "conditionInflictSpell": [
    "prone"
  ],
  "savingThrowForcedSpell": [
    "strength",
    "wisdom"
  ]
}