Large elemental, lawful evil
- Armor Class
- 17 (natural armor)
- Hit Points
- 200 (16d10 + 112)
- Speed
- fly 60 ft., 40 ft.
- Challenge
- 11 (7,200 XP)
- Saving Throws
- Cha +7, Int +7, Wis +6
- Damage Immunities
- fire
- Senses
- darkvision 120 ft., passive Perception 12
- Languages
- Ignan
Traits
If the efreeti dies, its body disintegrates in a flash of fire and puff of smoke, leaving behind only equipment the efreeti was wearing or carrying.
Some genies can veil themselves in illusion to pass as other similarly shaped creatures. Such genies can innately cast the disguise self spell at will, often with a longer duration than is normal for that spell. Mightier genies can cast the true polymorph spell one to three times per day, possibly with a longer duration than normal. Such genies can change only their own shape, but a rare few can use the spell on other creatures and objects as well.
Actions
The efreeti makes two scimitar attacks or uses its Hurl Flame twice.
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 7 (2d6) fire damage.
Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 17 (5d6) fire damage.
Spellcasting
The efreeti's innate spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components: