East Wind

CreatureLLKp. 142014

Medium humanoid, any alignment

Armor Class
16
Hit Points
60 (11d8 + 11)
Speed
40 ft.
Challenge
3 (700 XP)
STR
11
+0
DEX
17
+3
CON
13
+1
INT
11
+0
WIS
16
+3
CHA
10
+0
Skills
Insight +5, Stealth +5, Acrobatics +5
Senses
passive Perception 13
Languages
any one language (usually Common)

Traits

Special Equipment.

East Wind is armed with a longsword that is a polymorph blade.

Unarmored Defense.

While East Wind is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.

Actions

Multiattack.

East Wind makes three unarmed strikes or three dart attacks.

Unarmed Strike.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage. If the target is a creature, East Wind can choose one of the following additional effects:

  • The target must succeed on a DC 13 Strength saving throw or drop one item it is holding (adept's choice).
  • The target must succeed on a DC 13 Dexterity saving throw or be knocked prone.
  • The target must succeed on a DC 13 Constitution saving throw or be stunned until the end of East Wind's next turn.
Dart.

Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Polymorph Blade.

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) piercing damage. If East Wind rolls a 20 on the attack roll, the target must succeed on a DC 15 Wisdom saving throw or suffer the effects of a polymorph spell.

Reactions

Deflect Missile.

In response to being hit by a ranged weapon attack, East Wind deflects the missile. The damage it takes from the attack is reduced by 1d10 + 3. If the damage is reduced to 0, East Wind catches the missile if it's small enough to hold in one hand and East Wind has a hand free.

Raw data
{
  "ac": [
    16
  ],
  "cr": "3",
  "hp": {
    "average": 60,
    "formula": "11d8 + 11"
  },
  "cha": 10,
  "con": 13,
  "dex": 17,
  "int": 11,
  "str": 11,
  "wis": 16,
  "name": "East Wind",
  "page": 14,
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "any race"
    ],
    "type": "humanoid"
  },
  "isNpc": true,
  "skill": {
    "insight": "+5",
    "stealth": "+5",
    "acrobatics": "+5"
  },
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Special Equipment",
      "entries": [
        "East Wind is armed with a longsword that is a {@item polymorph blade|LLK}."
      ]
    },
    {
      "name": "Unarmored Defense",
      "entries": [
        "While East Wind is wearing no armor and wielding no shield, its AC includes its Wisdom modifier."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "East Wind makes three unarmed strikes or three dart attacks."
      ]
    },
    {
      "name": "Unarmed Strike",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}7 ({@damage 1d8 + 3}) bludgeoning damage. If the target is a creature, East Wind can choose one of the following additional effects:",
        {
          "type": "list",
          "items": [
            "The target must succeed on a {@dc 13} Strength saving throw or drop one item it is holding (adept's choice).",
            "The target must succeed on a {@dc 13} Dexterity saving throw or be knocked {@condition prone}.",
            "The target must succeed on a {@dc 13} Constitution saving throw or be {@condition stunned} until the end of East Wind's next turn."
          ]
        }
      ]
    },
    {
      "name": "Dart",
      "entries": [
        "{@atk rw} {@hit 5} to hit, range 20/60 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage."
      ]
    },
    {
      "name": "Polymorph Blade",
      "entries": [
        "{@atk mw,rw} {@hit 5} to hit, reach 5 ft., one creature. {@h}7 ({@damage 1d8 + 3}) piercing damage. If East Wind rolls a 20 on the attack roll, the target must succeed on a {@dc 15} Wisdom saving throw or suffer the effects of a {@spell polymorph} spell."
      ]
    }
  ],
  "source": "LLK",
  "_isCopy": true,
  "passive": 13,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RW",
    "THW"
  ],
  "reaction": [
    {
      "name": "Deflect Missile",
      "entries": [
        "In response to being hit by a ranged weapon attack, East Wind deflects the missile. The damage it takes from the attack is reduced by {@dice 1d10 + 3}. If the damage is reduced to 0, East Wind catches the missile if it's small enough to hold in one hand and East Wind has a hand free."
      ]
    }
  ],
  "alignment": [
    "A"
  ],
  "languages": [
    "any one language (usually Common)"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "P"
  ],
  "tokenCustom": true,
  "languageTags": [
    "C",
    "X"
  ],
  "attachedItems": [
    "dart|phb"
  ],
  "isNamedCreature": true,
  "conditionInflict": [
    "prone",
    "stunned"
  ],
  "savingThrowForced": [
    "constitution",
    "dexterity",
    "strength"
  ]
}