Medium elemental, neutral
- Armor Class
- 18 (plate armor)
- Hit Points
- 127 (17d8 + 51)
- Speed
- 30 ft.
- Challenge
- 7 (2,900 XP)
STR
18
+4
DEX
10
+0
CON
17
+3
INT
8
-1
WIS
10
+0
CHA
10
+0
- Damage Resistances
- bludgeoning, piercing, slashing from nonmagical attacks
- Damage Immunities
- poison
- Condition Immunities
- paralyzed; petrified; poisoned; prone
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- Terran, one language of its creator's choice
Actions
Multiattack.
The myrmidon makes two Maul attacks.
Maul.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) force damage.
Thunderous Strike .
The myrmidon makes one Maul attack. On a hit, the target takes an extra 22 (4d10) thunder damage, and the target must succeed on a DC 14 Strength saving throw or be knocked prone.