Medium humanoid, lawful NX chaotic NY evil
- Armor Class
- 12 (leather armor)
- Hit Points
- 9 (2d8)
- Speed
- 25 ft.
- Challenge
- 1/8 (25 XP)
STR
11
+0
DEX
12
+1
CON
10
+0
INT
10
+0
WIS
11
+0
CHA
10
+0
- Skills
- Religion +2, Deception +2
- Damage Resistances
- poison
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- any one language (usually Common), Dwarvish
Traits
Dark Devotion.
The worker has advantage on saving throws against being charmed or frightened.
Dwarven Resilience.
The dwarven worker has advantage on saving throws against poison, and has resistance against poison damage.
Actions
Pick or Hammer.
Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) bludgeoning or piercing damage.