Medium undead, lawful evil
- Armor Class
- 13 (chain shirt)
- Hit Points
- 26 (4d8 + 8)
- Speed
- 25 ft.
- Challenge
- 1/2 (100 XP)
STR
16
+3
DEX
10
+0
CON
15
+2
INT
6
-2
WIS
8
-1
CHA
5
-3
- Damage Immunities
- poison
- Damage Vulnerabilities
- bludgeoning
- Condition Immunities
- exhaustion; poisoned
- Senses
- darkvision 60 ft., passive Perception 9
- Languages
- understands Dwarvish but can't speak
Traits
Sure-Footed.
The skeleton has advantage on Strength and Dexterity saving throws made against effects that make it have the prone condition.
Actions
Battleaxe.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.