Dust Hulk

CreatureBGGp. 1312014

Large elemental, chaotic neutral

Armor Class
16 (natural armor)
Hit Points
68 (8d10 + 24)
Speed
fly 30 ft. (hover), 0 ft., canHover true ft.
Challenge
5 (1,800 XP)
STR
15
+2
DEX
19
+4
CON
16
+3
INT
10
+0
WIS
12
+1
CHA
8
-1
Damage Immunities
poison
Condition Immunities
exhaustion; grappled; paralyzed; petrified; poisoned; restrained
Senses
darkvision 60 ft., passive Perception 11
Languages
Giant, Terran

Traits

Air Form.

The dust hulk can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch without squeezing.

Death Burst.

When the dust hulk dies, it explodes in a burst of dust that fills a 10-foot-radius sphere centered on itself. Each creature in that area must succeed on a DC 14 Constitution saving throw or have the blinded condition for 1 minute. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Actions

Multiattack.

The dust hulk makes three Slam attacks. It can replace one of these attacks with Stinging Dust.

Slam.

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Stinging Dust.

One creature of the dust hulk's choice inside its space must make a DC 14 Constitution saving throw. On a failed save, the creature takes 10 (3d6) bludgeoning damage and has the blinded condition until the end of its next turn. On a successful save, the creature takes half as much damage only.

Raw data
{
  "ac": [
    {
      "ac": 16,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "5",
  "hp": {
    "average": 68,
    "formula": "8d10 + 24"
  },
  "cha": 8,
  "con": 16,
  "dex": 19,
  "int": 10,
  "str": 15,
  "wis": 12,
  "name": "Dust Hulk",
  "page": 131,
  "size": [
    "L"
  ],
  "type": "elemental",
  "speed": {
    "fly": {
      "number": 30,
      "condition": "(hover)"
    },
    "walk": 0,
    "canHover": true
  },
  "trait": [
    {
      "name": "Air Form",
      "entries": [
        "The dust hulk can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch without squeezing."
      ]
    },
    {
      "name": "Death Burst",
      "entries": [
        "When the dust hulk dies, it explodes in a burst of dust that fills a 10-foot-radius sphere centered on itself. Each creature in that area must succeed on a {@dc 14} Constitution saving throw or have the {@condition blinded} condition for 1 minute. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The dust hulk makes three Slam attacks. It can replace one of these attacks with Stinging Dust."
      ]
    },
    {
      "name": "Slam",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 10 ft., one target. {@h}13 ({@damage 2d8 + 4}) bludgeoning damage."
      ]
    },
    {
      "name": "Stinging Dust",
      "entries": [
        "One creature of the dust hulk's choice inside its space must make a {@dc 14} Constitution saving throw. On a failed save, the creature takes 10 ({@damage 3d6}) bludgeoning damage and has the {@condition blinded} condition until the end of its next turn. On a successful save, the creature takes half as much damage only."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "BGG",
  "passive": 11,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW",
    "RCH"
  ],
  "alignment": [
    "C",
    "N"
  ],
  "languages": [
    "Giant",
    "Terran"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Death Burst"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B"
  ],
  "languageTags": [
    "GI",
    "T"
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "typically ",
  "conditionImmune": [
    "exhaustion",
    "grappled",
    "paralyzed",
    "petrified",
    "poisoned",
    "restrained"
  ],
  "conditionInflict": [
    "blinded"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}