Dusk Hag

CreatureERLWp. 2922014

Medium fey, neutral evil

Armor Class
17 (natural armor)
Hit Points
82 (15d8 + 15)
Speed
30 ft.
Challenge
6 (2,300 XP)
STR
11
+0
DEX
14
+2
CON
12
+1
INT
17
+3
WIS
16
+3
CHA
18
+4
Saving Throws
Int +6, Wis +6
Skills
Insight +6, Deception +7, Perception +6
Condition Immunities
blinded; charmed; frightened
Senses
blindsight 60 ft., passive Perception 16
Languages
Common, Giant, Infernal

Traits

Magic Resistance.

The hag has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The hag makes two Nightmare Touch attacks.

Claws.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Nightmare Touch.

Melee Spell Attack: +7 to hit, reach 5 ft., one creature. Hit: 18 (4d6 + 4) psychic damage. If the target is unconscious, it takes an extra 10 (3d6) psychic damage and is cursed until the hag dies or the curse is removed. The cursed creature's hit point maximum decreases by 5 (1d10) whenever it finishes a long rest.

Reactions

Dream Eater.

When an unconscious creature the hag can see within 30 feet of her regains consciousness, the hag can force the creature to make a DC 15 Wisdom saving throw. Unless the save succeeds, the creature takes 11 (2d10) psychic damage, and the hag regains hit points equal to the amount of damage taken.

Spellcasting

Innate Spellcasting.

The hag's spellcasting ability is Charisma (spell save DC 15). She can innately cast the following spells, requiring no material components:

Raw data
{
  "ac": [
    {
      "ac": 17,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "6",
  "hp": {
    "average": 82,
    "formula": "15d8 + 15"
  },
  "cha": 18,
  "con": 12,
  "dex": 14,
  "int": 17,
  "str": 11,
  "wis": 16,
  "name": "Dusk Hag",
  "page": 292,
  "save": {
    "int": "+6",
    "wis": "+6"
  },
  "size": [
    "M"
  ],
  "type": "fey",
  "skill": {
    "insight": "+6",
    "deception": "+7",
    "perception": "+6"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Magic Resistance",
      "entries": [
        "The hag has advantage on saving throws against spells and other magical effects."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The hag makes two Nightmare Touch attacks."
      ]
    },
    {
      "name": "Claws",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) slashing damage."
      ]
    },
    {
      "name": "Nightmare Touch",
      "entries": [
        "{@atk ms} {@hit 7} to hit, reach 5 ft., one creature. {@h}18 ({@damage 4d6 + 4}) psychic damage. If the target is {@condition unconscious}, it takes an extra 10 ({@damage 3d6}) psychic damage and is cursed until the hag dies or the curse is removed. The cursed creature's hit point maximum decreases by 5 ({@dice 1d10}) whenever it finishes a long rest."
      ]
    }
  ],
  "senses": [
    "blindsight 60 ft."
  ],
  "source": "ERLW",
  "passive": 16,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "CUR",
    "HPR",
    "MW"
  ],
  "reaction": [
    {
      "name": "Dream Eater",
      "entries": [
        "When an {@condition unconscious} creature the hag can see within 30 feet of her regains consciousness, the hag can force the creature to make a {@dc 15} Wisdom saving throw. Unless the save succeeds, the creature takes 11 ({@damage 2d10}) psychic damage, and the hag regains hit points equal to the amount of damage taken."
      ]
    }
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Common",
    "Giant",
    "Infernal"
  ],
  "senseTags": [
    "B"
  ],
  "traitTags": [
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "S",
    "Y"
  ],
  "languageTags": [
    "C",
    "GI",
    "I"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell detect magic}",
        "{@spell disguise self}"
      ],
      "daily": {
        "1e": [
          "{@spell legend lore}",
          "{@spell scrying}"
        ],
        "3e": [
          "{@spell dream}",
          "{@spell hypnotic pattern}",
          "{@spell sleep} ({@dice 9d8})"
        ]
      },
      "ability": "cha",
      "headerEntries": [
        "The hag's spellcasting ability is Charisma (spell save {@dc 15}). She can innately cast the following spells, requiring no material components:"
      ]
    }
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "blinded",
    "charmed",
    "frightened"
  ],
  "damageTagsSpell": [
    "Y"
  ],
  "spellcastingTags": [
    "I"
  ],
  "savingThrowForced": [
    "wisdom"
  ],
  "conditionInflictSpell": [
    "charmed",
    "incapacitated",
    "unconscious"
  ],
  "savingThrowForcedSpell": [
    "wisdom"
  ]
}