Dum-Dum Goblin

CreatureAWMp. 322014

Small humanoid, neutral evil

Armor Class
7
Hit Points
7
Speed
30 ft.
Challenge
1/4 (50 XP)
STR
8
-1
DEX
14
+2
CON
10
+0
INT
10
+0
WIS
8
-1
CHA
8
-1

Traits

Nimble Escape.

The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Catch me if you can!.

Dum-Dum Goblins will opt to run and hide before fighting! A DC 15 Dexterity check must be made before they can be attacked.

Scimitar.

Melee Weapon Attack: +4 to hit, one target. Hit: 3 (1d6 +2) slashing damage.

Shortbow.

Ranged Weapon Attack: +4 to hit, one target. Hit: 6 (1d6 + 2) piercing damage.

Raw data
{
  "ac": [
    7
  ],
  "cr": "1/4",
  "hp": {
    "special": "7"
  },
  "cha": 8,
  "con": 10,
  "dex": 14,
  "int": 10,
  "str": 8,
  "wis": 8,
  "name": "Dum-Dum Goblin",
  "page": 32,
  "size": [
    "S"
  ],
  "type": {
    "tags": [
      "goblinoid"
    ],
    "type": "humanoid"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Nimble Escape",
      "entries": [
        "The goblin can take the {@action Disengage} or {@action Hide} action as a bonus action on each of its turns."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Catch me if you can!",
      "entries": [
        "Dum-Dum Goblins will opt to run and hide before fighting! A {@dc 15} Dexterity check must be made before they can be attacked."
      ]
    },
    {
      "name": "Scimitar",
      "entries": [
        "{@atk mw} {@hit 4} to hit, one target. {@h}3 ({@damage 1d6 +2}) slashing damage."
      ]
    },
    {
      "name": "Shortbow",
      "entries": [
        "{@atk rw} {@hit 4} to hit, one target. {@h}6 ({@damage 1d6 + 2}) piercing damage."
      ]
    }
  ],
  "source": "AWM",
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RNG",
    "RW"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "attachedItems": [
    "scimitar|phb",
    "shortbow|phb"
  ],
  "hasFluffImages": true
}