Duergar Keeper of the Flame

CreatureOotAp. 2262014

Medium humanoid, lawful evil

Armor Class
16 (scale mail, shield)
Hit Points
26 (4d8 + 4)
Speed
25 ft.
Challenge
2 (450 XP)
STR
14
+2
DEX
11
+0
CON
14
+2
INT
11
+0
WIS
10
+0
CHA
9
-1
Damage Resistances
poison
Senses
darkvision 120 ft., passive Perception 10
Languages
Dwarvish, Undercommon

Traits

Duergar Resilience.

The duergar has advantage on saving throws against poison, spells, and illusions, as well as to resist being charmed or paralyzed.

Sunlight Sensitivity.

While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Enlarge (Recharges after a Short or Long Rest).

For 1 minute, the duergar magically increases in size, along with anything it is wearing or carrying. While enlarged, the duergar is Large, doubles its damage dice on Strength-based weapon attacks (included in the attacks), and makes Strength checks and Strength saving throws with advantage. If the duergar lacks the room to become Large, it attains the maximum size possible in the space available.

War Pick.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage, or 11 (2d8 + 2) piercing damage while enlarged.

Javelin.

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 9 (2d6 + 2) piercing damage while enlarged.

Invisibility (Recharges after a Short or Long Rest).

The duergar magically turns invisible until it attacks, casts a spell, or uses its Enlarge, or until its concentration is broken, up to 1 hour (as if concentrating on a spell). Any equipment the duergar wears or carries is invisible with it.

Spellcasting

Innate Spellcasting (Psionics).

The Keeper of the Flame's innate spellcasting ability is Wisdom (spell save DC 12.) It can innately cast the following spells, requiring no components:

Spellcasting.

The Keeper of the Flame is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The Keeper of the Flame has the following cleric spells prepared:

Raw data
{
  "ac": [
    {
      "ac": 16,
      "from": [
        "{@item scale mail|phb}",
        "{@item shield|phb}"
      ]
    }
  ],
  "cr": "2",
  "hp": {
    "average": 26,
    "formula": "4d8 + 4"
  },
  "cha": 9,
  "con": 14,
  "dex": 11,
  "int": 11,
  "str": 14,
  "wis": 10,
  "name": "Duergar Keeper of the Flame",
  "page": 226,
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "dwarf"
    ],
    "type": "humanoid"
  },
  "speed": {
    "walk": 25
  },
  "trait": [
    {
      "name": "Duergar Resilience",
      "entries": [
        "The duergar has advantage on saving throws against poison, spells, and illusions, as well as to resist being {@condition charmed} or {@condition paralyzed}."
      ]
    },
    {
      "name": "Sunlight Sensitivity",
      "entries": [
        "While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Enlarge (Recharges after a Short or Long Rest)",
      "entries": [
        "For 1 minute, the duergar magically increases in size, along with anything it is wearing or carrying. While enlarged, the duergar is Large, doubles its damage dice on Strength-based weapon attacks (included in the attacks), and makes Strength checks and Strength saving throws with advantage. If the duergar lacks the room to become Large, it attains the maximum size possible in the space available."
      ]
    },
    {
      "name": "War Pick",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage, or 11 ({@damage 2d8 + 2}) piercing damage while enlarged."
      ]
    },
    {
      "name": "Javelin",
      "entries": [
        "{@atk mw,rw} {@hit 4} to hit, reach 5 ft. or range 30/120 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage, or 9 ({@damage 2d6 + 2}) piercing damage while enlarged."
      ]
    },
    {
      "name": "Invisibility (Recharges after a Short or Long Rest)",
      "entries": [
        "The duergar magically turns {@condition invisible} until it attacks, casts a spell, or uses its Enlarge, or until its {@status concentration} is broken, up to 1 hour (as if {@status concentration||concentrating} on a spell). Any equipment the duergar wears or carries is {@condition invisible} with it."
      ]
    }
  ],
  "resist": [
    "poison"
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "OotA",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RW",
    "THW"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Dwarvish",
    "Undercommon"
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Sunlight Sensitivity"
  ],
  "damageTags": [
    "P"
  ],
  "languageTags": [
    "D",
    "U"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting (Psionics)",
      "type": "spellcasting",
      "will": [
        "{@spell friends}",
        "{@spell message}"
      ],
      "daily": {
        "1e": [
          "{@spell command}"
        ]
      },
      "ability": "wis",
      "headerEntries": [
        "The Keeper of the Flame's innate spellcasting ability is Wisdom (spell save {@dc 12}.) It can innately cast the following spells, requiring no components:"
      ]
    },
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "spells": {
        "0": {
          "spells": [
            "{@spell guidance}",
            "{@spell mending}",
            "{@spell sacred flame}"
          ]
        },
        "1": {
          "slots": 4,
          "spells": [
            "{@spell bane}",
            "{@spell inflict wounds}",
            "{@spell shield of faith}"
          ]
        },
        "2": {
          "slots": 2,
          "spells": [
            "{@spell enhance ability}",
            "{@spell spiritual weapon}"
          ]
        }
      },
      "ability": "wis",
      "headerEntries": [
        "The Keeper of the Flame is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save {@dc 12}, {@hit 4} to hit with spell attacks). The Keeper of the Flame has the following cleric spells prepared:"
      ]
    }
  ],
  "attachedItems": [
    "javelin|phb",
    "war pick|phb"
  ],
  "damageTagsSpell": [
    "N",
    "O",
    "R"
  ],
  "conditionInflict": [
    "invisible"
  ],
  "spellcastingTags": [
    "CC",
    "I",
    "P"
  ],
  "conditionInflictSpell": [
    "prone"
  ],
  "savingThrowForcedSpell": [
    "charisma",
    "dexterity",
    "wisdom"
  ]
}