Medium construct, any alignment
- Armor Class
- 17 (natural armor)
- Hit Points
- 33 (6d8 + 6)
- Speed
- 20 ft.
- Challenge
- 2 (450 XP)
STR
17
+3
DEX
7
-2
CON
12
+1
INT
5
-3
WIS
5
-3
CHA
5
-3
- Damage Immunities
- poison
- Condition Immunities
- charmed; exhaustion; frightened; paralyzed; petrified; poisoned
- Senses
- darkvision 60 ft., passive Perception 7
- Languages
- understands Dwarvish but can't speak
Traits
Siege Monster.
The hammerer deals double damage to objects and structures.
Actions
Multiattack.
The hammerer makes one Claw attack and one Hammer attack.
Claw.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Hammer.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.
Reactions
Engine of Pain.
Immediately after a creature within 5 feet of the hammerer hits it with an attack roll, the hammerer makes a Hammer attack against that creature.