Drow Spy

CreatureOotAp. 1952014

Medium humanoid, neutral evil

Armor Class
12
Hit Points
27 (6d8)
Speed
30 ft.
Challenge
1 (200 XP)
STR
10
+0
DEX
15
+2
CON
10
+0
INT
12
+1
WIS
14
+2
CHA
16
+3
Skills
Insight +4, Stealth +4, Deception +5, Perception +6, Persuasion +5, Investigation +5, Sleight of hand +4
Senses
darkvision 120 ft., passive Perception 16
Languages
any two languages, Elvish, Undercommon

Traits

Cunning Action.

On each of its turns, the spy can use a bonus action to take the Dash, Disengage, or Hide action.

Sneak Attack (1/Turn).

The spy deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the spy that isn't incapacitated and the spy doesn't have disadvantage on the attack roll.

Fey Ancestry.

The drow spy has advantage on saving throws against being charmed, and magic can't put the drow spy to sleep.

Sunlight Sensitivity.

While in sunlight, the drow spy has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack.

The spy makes two melee attacks.

Shortsword.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Hand Crossbow.

Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Spellcasting

Innate Spellcasting.

The drow spy's innate spellcasting ability is Charisma (spell save DC 13). The drow spy can innately cast the following spells, requiring no material components:

Raw data
{
  "ac": [
    12
  ],
  "cr": "1",
  "hp": {
    "average": 27,
    "formula": "6d8"
  },
  "cha": 16,
  "con": 10,
  "dex": 15,
  "int": 12,
  "str": 10,
  "wis": 14,
  "name": "Drow Spy",
  "page": 195,
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      {
        "tag": "elf",
        "prefix": "Drow",
        "prefixHidden": true
      }
    ],
    "type": "humanoid"
  },
  "skill": {
    "insight": "+4",
    "stealth": "+4",
    "deception": "+5",
    "perception": "+6",
    "persuasion": "+5",
    "investigation": "+5",
    "sleight of hand": "+4"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Cunning Action",
      "entries": [
        "On each of its turns, the spy can use a bonus action to take the {@action Dash}, {@action Disengage}, or {@action Hide} action."
      ]
    },
    {
      "name": "Sneak Attack (1/Turn)",
      "entries": [
        "The spy deals an extra 7 ({@damage 2d6}) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the spy that isn't {@condition incapacitated} and the spy doesn't have disadvantage on the attack roll."
      ]
    },
    {
      "name": "Fey Ancestry",
      "entries": [
        "The drow spy has advantage on saving throws against being {@condition charmed}, and magic can't put the drow spy to sleep."
      ]
    },
    {
      "name": "Sunlight Sensitivity",
      "entries": [
        "While in sunlight, the drow spy has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The spy makes two melee attacks."
      ]
    },
    {
      "name": "Shortsword",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage."
      ]
    },
    {
      "name": "Hand Crossbow",
      "entries": [
        "{@atk rw} {@hit 4} to hit, range 30/120 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage."
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "OotA",
  "_isCopy": true,
  "passive": 16,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RNG",
    "RW"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "any two languages",
    "Elvish",
    "Undercommon"
  ],
  "traitTags": [
    "Fey Ancestry",
    "Sneak Attack",
    "Sunlight Sensitivity"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P"
  ],
  "languageTags": [
    "X"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "will": [
        "{@spell dancing lights}"
      ],
      "daily": {
        "1e": [
          "{@spell darkness}",
          "{@spell faerie fire}",
          "{@spell levitate} (self only)"
        ]
      },
      "ability": "cha",
      "headerEntries": [
        "The drow spy's innate spellcasting ability is Charisma (spell save {@dc 13}). The drow spy can innately cast the following spells, requiring no material components:"
      ]
    }
  ],
  "attachedItems": [
    "hand crossbow|phb",
    "shortsword|phb"
  ],
  "_copy_templates": [
    {
      "name": "Drow (Levitate)",
      "source": "PHB"
    }
  ],
  "spellcastingTags": [
    "I"
  ]
}