Drow Priestess of Lolth

CreatureMMp. 1292014

Medium humanoid, neutral evil

Armor Class
16 (scale mail)
Hit Points
71 (13d8 + 13)
Speed
30 ft.
Challenge
8 (3,900 XP)
STR
10
+0
DEX
14
+2
CON
12
+1
INT
13
+1
WIS
17
+3
CHA
18
+4
Saving Throws
Cha +7, Con +4, Wis +6
Skills
Insight +6, Stealth +5, Religion +4, Perception +6
Senses
darkvision 120 ft., passive Perception 16
Languages
Elvish, Undercommon

Traits

Fey Ancestry.

The drow has advantage on saving throws against being charmed, and magic can't put the drow to sleep.

Sunlight Sensitivity.

While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack.

The drow makes two scourge attacks.

Scourge.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 17 (5d6) poison damage.

Summon Demon (1/Day).

The drow attempts to magically summon a yochlol with a 30 percent chance of success. If the attempt fails, the drow takes 5 (1d10) psychic damage. Otherwise, the summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 10 minutes, until it or its summoner dies, or until its summoner dismisses it as an action.

Spellcasting

Innate Spellcasting.

The drow's spellcasting ability is Charisma (spell save DC 15). She can innately cast the following spells, requiring no material components:

Spellcasting.

The drow is a 10th-level spellcaster. Her spellcasting ability is Wisdom (save DC 14, +6 to hit with spell attacks). The drow has the following cleric spells prepared:

Raw data
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  "page": 129,
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      "entries": [
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    {
      "name": "Summon Demon (1/Day)",
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        "The drow attempts to magically summon a {@creature yochlol} with a {@chance 30|30 percent|30% summoning chance} chance of success. If the attempt fails, the drow takes 5 ({@damage 1d10}) psychic damage. Otherwise, the summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 10 minutes, until it or its summoner dies, or until its summoner dismisses it as an action."
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  "passive": 16,
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  "reprintedAs": [
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  "languageTags": [
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  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell dancing lights}"
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      "daily": {
        "1e": [
          "{@spell darkness}",
          "{@spell faerie fire}",
          "{@spell levitate} (self only)"
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      "headerEntries": [
        "The drow's spellcasting ability is Charisma (spell save {@dc 15}). She can innately cast the following spells, requiring no material components:"
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            "{@spell poison spray}",
            "{@spell resistance}",
            "{@spell spare the dying}",
            "{@spell thaumaturgy}"
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            "{@spell animal friendship}",
            "{@spell cure wounds}",
            "{@spell detect poison and disease}",
            "{@spell ray of sickness}"
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        "2": {
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            "{@spell lesser restoration}",
            "{@spell protection from poison}",
            "{@spell web}"
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            "{@spell conjure animals} (2 {@creature giant spider|mm|giant spiders})",
            "{@spell dispel magic}"
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          "spells": [
            "{@spell divination}",
            "{@spell freedom of movement}"
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        "5": {
          "slots": 2,
          "spells": [
            "{@spell insect plague}",
            "{@spell mass cure wounds}"
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        "The drow is a 10th-level spellcaster. Her spellcasting ability is Wisdom (save {@dc 14}, {@hit 6} to hit with spell attacks). The drow has the following cleric spells prepared:"
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}