Drow Inquisitor

CreatureMPMMp. 1022014

Medium humanoid, neutral evil

Armor Class
16 (breastplate)
Hit Points
149 (23d8 + 46)
Speed
30 ft.
Challenge
14 (11,500 XP)
STR
11
+0
DEX
15
+2
CON
14
+2
INT
16
+3
WIS
21
+5
CHA
20
+5
Saving Throws
Cha +10, Con +7, Wis +10
Skills
Insight +10, Stealth +7, Religion +8, Perception +10
Condition Immunities
frightened
Senses
darkvision 120 ft., passive Perception 20
Languages
Elvish, Undercommon

Traits

Discern Lie.

The drow discerns when a creature in earshot speaks a lie in a language the drow knows.

Fey Ancestry.

The drow has advantage on saving throws against being charmed, and magic can't put the drow to sleep.

Sunlight Sensitivity.

While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack.

The drow makes three Death Lance attacks.

Death Lance.

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) piercing damage plus 18 (4d8) necrotic damage. The target's hit point maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0.

Bonus Actions

Spectral Dagger (Recharges after a Short or Long Rest).

The drow conjures a floating, spectral dagger within 60 feet of itself. The drow can make a melee spell attack (+10 to hit) against one creature within 5 feet of the dagger. On a hit, the target takes 9 (1d8 + 5) force damage.

The dagger lasts for 1 minute. As a bonus action on later turns, the drow can move the dagger up to 20 feet and repeat the attack against one creature within 5 feet of the dagger.

Spellcasting

Spellcasting.

The drow casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 18):

Raw data
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  "cr": "14",
  "hp": {
    "average": 149,
    "formula": "23d8 + 46"
  },
  "cha": 20,
  "con": 14,
  "dex": 15,
  "int": 16,
  "str": 11,
  "wis": 21,
  "name": "Drow Inquisitor",
  "page": 102,
  "save": {
    "cha": "+10",
    "con": "+7",
    "wis": "+10"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "cleric",
      {
        "tag": "elf",
        "prefix": "Drow",
        "prefixHidden": true
      }
    ],
    "type": "humanoid"
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  "bonus": [
    {
      "name": "Spectral Dagger (Recharges after a Short or Long Rest)",
      "entries": [
        "The drow conjures a floating, spectral dagger within 60 feet of itself. The drow can make a melee spell attack ({@hit 10} to hit) against one creature within 5 feet of the dagger. On a hit, the target takes 9 ({@damage 1d8 + 5}) force damage.",
        "The dagger lasts for 1 minute. As a bonus action on later turns, the drow can move the dagger up to 20 feet and repeat the attack against one creature within 5 feet of the dagger."
      ]
    }
  ],
  "skill": {
    "insight": "+10",
    "stealth": "+7",
    "religion": "+8",
    "perception": "+10"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Discern Lie",
      "entries": [
        "The drow discerns when a creature in earshot speaks a lie in a language the drow knows."
      ]
    },
    {
      "name": "Fey Ancestry",
      "entries": [
        "The drow has advantage on saving throws against being {@condition charmed}, and magic can't put the drow to sleep."
      ]
    },
    {
      "name": "Sunlight Sensitivity",
      "entries": [
        "While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The drow makes three Death Lance attacks."
      ]
    },
    {
      "name": "Death Lance",
      "entries": [
        "{@atk mw} {@hit 10} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d6 + 5}) piercing damage plus 18 ({@damage 4d8}) necrotic damage. The target's hit point maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0."
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "MPMM",
  "passive": 20,
  "variant": [
    {
      "name": "Summon Demon (1/Day)",
      "type": "variant",
      "entries": [
        "The drow attempts to magically summon a {@creature yochlol}, with a {@chance 50} chance of success. If the attempt fails, the drow takes 5 ({@damage 1d10}) psychic damage. Otherwise, the summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 10 minutes, until it or its summoner dies, or until its summoner dismisses it as an action."
      ],
      "_version": {
        "name": "Drow Inquisitor (Summoner)",
        "addAs": "action"
      }
    }
  ],
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "HPR",
    "MLW",
    "MW"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Elvish",
    "Undercommon"
  ],
  "senseTags": [
    "SD"
  ],
  "soundClip": {
    "path": "bestiary/drow-inquisitor.opus",
    "type": "internal"
  },
  "traitTags": [
    "Fey Ancestry",
    "Sunlight Sensitivity"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "N",
    "O",
    "P",
    "Y"
  ],
  "environment": [
    "underdark"
  ],
  "languageTags": [
    "E",
    "U"
  ],
  "otherSources": [
    {
      "page": 184,
      "source": "MTF"
    }
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell dancing lights}",
        "{@spell detect magic}",
        "{@spell message}",
        "{@spell thaumaturgy}"
      ],
      "daily": {
        "1e": [
          "{@spell clairvoyance}",
          "{@spell darkness}",
          "{@spell detect thoughts}",
          "{@spell dispel magic}",
          "{@spell faerie fire}",
          "{@spell levitate} (self only)",
          "{@spell silence}",
          "{@spell suggestion}",
          "{@spell true seeing}"
        ]
      },
      "ability": "cha",
      "displayAs": "action",
      "headerEntries": [
        "The drow casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save {@dc 18}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "Typically ",
  "conditionImmune": [
    "frightened"
  ],
  "spellcastingTags": [
    "O"
  ],
  "conditionInflictSpell": [
    "deafened"
  ],
  "savingThrowForcedSpell": [
    "constitution",
    "dexterity",
    "wisdom"
  ]
}