Drow Arachnomancer

CreatureMTFp. 1822014

Medium humanoid, chaotic evil

Armor Class
15 (studded leather armor)
Hit Points
162 (25d8 + 50)
Speed
30 ft., climb 30 ft.
Challenge
13 (10,000 XP)
STR
11
+0
DEX
17
+3
CON
14
+2
INT
19
+4
WIS
14
+2
CHA
16
+3
Saving Throws
Cha +8, Con +7, Int +9
Skills
Arcana +9, Nature +9, Stealth +8, Perception +7
Damage Resistances
poison
Senses
blindsight 10 ft., darkvision 120 ft., passive Perception 17
Languages
Elvish, Undercommon, can speak with spiders

Traits

Change Shape (Recharges after a Short or Long Rest).

The drow can use a bonus action to magically polymorph into a giant spider, remaining in that form for up to 1 hour. It can revert to its true form as a bonus action. Its statistics, other than its size, are the same in each form. It can speak and cast spells while in giant spider form. Any equipment it is wearing or carrying in humanoid form melds into the giant spider form. It can't activate, use, wield, or otherwise benefit from any of its equipment. It reverts to its humanoid form if it dies.

Fey Ancestry.

The drow has advantage on saving throws against being charmed, and magic can't put the drow to sleep.

Spider Climb.

The drow can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Sunlight Sensitivity.

While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Web Walker.

The drow ignores movement restrictions caused by webbing.

Actions

Multiattack.

The drow makes two poisonous touch attacks or two bite attacks. The first of these attacks that hits each round deals an extra 26 (4d12) poison damage to the target.

Poisonous Touch (Humanoid Form Only).

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 28 (8d6) poison damage.

Bite (Giant Spider Form Only).

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 26 (4d12) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Web (Giant Spider Form Only Recharge 5โ€“6).

Ranged Weapon Attack: +8 to hit, range 30/60 ft., one target. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 15 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).

Spellcasting

Innate Spellcasting.

The drow's innate spellcasting ability is Charisma (spell save DC 16). It can innately cast the following spells, requiring no material components:

Spellcasting.

The drow is a 16th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:

Raw data
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        "The drow can use a bonus action to magically polymorph into a {@creature giant spider}, remaining in that form for up to 1 hour. It can revert to its true form as a bonus action. Its statistics, other than its size, are the same in each form. It can speak and cast spells while in giant spider form. Any equipment it is wearing or carrying in humanoid form melds into the giant spider form. It can't activate, use, wield, or otherwise benefit from any of its equipment. It reverts to its humanoid form if it dies."
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      "name": "Sunlight Sensitivity",
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        "While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight."
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    {
      "name": "Web Walker",
      "entries": [
        "The drow ignores movement restrictions caused by webbing."
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  "__prop": "monster",
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      "name": "Multiattack",
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        "The drow makes two poisonous touch attacks or two bite attacks. The first of these attacks that hits each round deals an extra 26 ({@damage 4d12}) poison damage to the target."
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    {
      "name": "Web (Giant Spider Form Only Recharge 5โ€“6)",
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        "{@atk rw} {@hit 8} to hit, range 30/60 ft., one target. {@h}The target is {@condition restrained} by webbing. As an action, the {@condition restrained} target can make a {@dc 15} Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage)."
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  "actionTags": [
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  "damageTags": [
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  "environment": [
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          "{@spell faerie fire}",
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      "headerEntries": [
        "The drow's innate spellcasting ability is Charisma (spell save {@dc 16}). It can innately cast the following spells, requiring no material components:"
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    {
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      "daily": {
        "1": [
          "{@spell eyebite}",
          "{@spell etherealness}",
          "{@spell dominate monster}"
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            "{@spell eldritch blast}",
            "{@spell mage hand}",
            "{@spell poison spray}"
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          "lower": 1,
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            "{@spell conjure animals} (spiders only)",
            "{@spell crown of madness}",
            "{@spell dimension door}",
            "{@spell dispel magic}",
            "{@spell fear}",
            "{@spell fly}",
            "{@spell giant insect}",
            "{@spell hold monster}",
            "{@spell insect plague}",
            "{@spell invisibility}",
            "{@spell vampiric touch}",
            "{@spell web}",
            "{@spell witch bolt}"
          ]
        }
      },
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        "The drow is a 16th-level spellcaster. Its spellcasting ability is Charisma (spell save {@dc 16}, {@hit 8} to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:"
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}
Drow Arachnomancer ยท Wiki