Dread Warrior

CreatureTftYPp. 2332014

Medium undead, neutral evil

Armor Class
18 (chain mail, shield)
Hit Points
37 (5d8 + 15)
Speed
30 ft.
Challenge
1 (200 XP)
STR
15
+2
DEX
11
+0
CON
16
+3
INT
10
+0
WIS
12
+1
CHA
10
+0
Saving Throws
Wis +3
Skills
Athletics +4, Perception +3
Damage Immunities
poison
Condition Immunities
exhaustion; poisoned
Senses
darkvision 60 ft., passive Perception 13
Languages
Common

Traits

Undead Fortitude.

If damage reduces the dread warrior to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the dread warrior drops to 1 hit point instead.

Actions

Multiattack.

The dread warrior makes two melee attacks.

Battleaxe.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if wielded with two hands.

Javelin.

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Raw data
{
  "ac": [
    {
      "ac": 18,
      "from": [
        "{@item chain mail|phb}",
        "{@item shield|phb}"
      ]
    }
  ],
  "cr": "1",
  "hp": {
    "average": 37,
    "formula": "5d8 + 15"
  },
  "cha": 10,
  "con": 16,
  "dex": 11,
  "int": 10,
  "str": 15,
  "wis": 12,
  "name": "Dread Warrior",
  "page": 233,
  "save": {
    "wis": "+3"
  },
  "size": [
    "M"
  ],
  "type": "undead",
  "skill": {
    "athletics": "+4",
    "perception": "+3"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Undead Fortitude",
      "entries": [
        "If damage reduces the dread warrior to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the dread warrior drops to 1 hit point instead."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The dread warrior makes two melee attacks."
      ]
    },
    {
      "name": "Battleaxe",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) slashing damage, or 7 ({@damage 1d10 + 2}) slashing damage if wielded with two hands."
      ]
    },
    {
      "name": "Javelin",
      "entries": [
        "{@atk mw,rw} {@hit 4} to hit, reach 5 ft. or range 30/120 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "TftYP",
  "passive": 13,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RW",
    "THW"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Common"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Undead Fortitude"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "languageTags": [
    "C"
  ],
  "attachedItems": [
    "battleaxe|phb",
    "javelin|phb"
  ],
  "conditionImmune": [
    "exhaustion",
    "poisoned"
  ],
  "referenceSources": [
    "TftYP-AtG",
    "TftYP-DiT",
    "TftYP-TFoF",
    "TftYP-THSoT",
    "TftYP-ToH",
    "TftYP-TSC",
    "TftYP-WPM"
  ]
}