Medium undead, neutral evil
- Armor Class
- 18 (chain mail, shield)
- Hit Points
- 37 (5d8 + 15)
- Speed
- 30 ft.
- Challenge
- 1 (200 XP)
STR
15
+2
DEX
11
+0
CON
16
+3
INT
10
+0
WIS
12
+1
CHA
10
+0
- Saving Throws
- Wis +3
- Skills
- Athletics +4, Perception +3
- Damage Immunities
- poison
- Condition Immunities
- exhaustion; poisoned
- Senses
- darkvision 60 ft., passive Perception 13
- Languages
- Common
Traits
Undead Fortitude.
If damage reduces the dread warrior to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the dread warrior drops to 1 hit point instead.
Actions
Multiattack.
The dread warrior makes two melee attacks.
Battleaxe.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if wielded with two hands.
Javelin.
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.