Dragon Turtle

CreatureMMp. 1192014SRD

Gargantuan dragon, neutral

Armor Class
20 (natural armor)
Hit Points
341 (22d20 + 110)
Speed
swim 40 ft., 20 ft.
Challenge
17 (18,000 XP)
STR
25
+7
DEX
10
+0
CON
20
+5
INT
10
+0
WIS
12
+1
CHA
12
+1
Saving Throws
Con +11, Dex +6, Wis +7
Damage Resistances
fire
Senses
darkvision 120 ft., passive Perception 11
Languages
Aquan, Draconic

Traits

Amphibious.

The dragon turtle can breathe air and water.

Actions

Multiattack.

The dragon turtle makes three attacks: one with its bite and two with its claws. It can make one tail attack in place of its two claw attacks.

Bite.

Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) piercing damage.

Claw.

Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 16 (2d8 + 7) slashing damage.

Tail.

Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be pushed up to 10 feet away from the dragon turtle and knocked prone.

Steam Breath 5.

The dragon turtle exhales scalding steam in a 60-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 52 (15d6) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage.

Raw data
{
  "ac": [
    {
      "ac": 20,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "17",
  "hp": {
    "average": 341,
    "formula": "22d20 + 110"
  },
  "cha": 12,
  "con": 20,
  "dex": 10,
  "int": 10,
  "srd": true,
  "str": 25,
  "wis": 12,
  "name": "Dragon Turtle",
  "page": 119,
  "save": {
    "con": "+11",
    "dex": "+6",
    "wis": "+7"
  },
  "size": [
    "G"
  ],
  "type": "dragon",
  "speed": {
    "swim": 40,
    "walk": 20
  },
  "trait": [
    {
      "name": "Amphibious",
      "entries": [
        "The dragon turtle can breathe air and water."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The dragon turtle makes three attacks: one with its bite and two with its claws. It can make one tail attack in place of its two claw attacks."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 13} to hit, reach 15 ft., one target. {@h}26 ({@damage 3d12 + 7}) piercing damage."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atk mw} {@hit 13} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d8 + 7}) slashing damage."
      ]
    },
    {
      "name": "Tail",
      "entries": [
        "{@atk mw} {@hit 13} to hit, reach 15 ft., one target. {@h}26 ({@damage 3d12 + 7}) bludgeoning damage. If the target is a creature, it must succeed on a {@dc 20} Strength saving throw or be pushed up to 10 feet away from the dragon turtle and knocked {@condition prone}."
      ]
    },
    {
      "name": "Steam Breath {@recharge 5}",
      "entries": [
        "The dragon turtle exhales scalding steam in a 60-foot cone. Each creature in that area must make a {@dc 18} Constitution saving throw, taking 52 ({@damage 15d6}) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage."
      ]
    }
  ],
  "resist": [
    "fire"
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "MM",
  "passive": 11,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW",
    "RCH"
  ],
  "alignment": [
    "N"
  ],
  "dragonAge": "adult",
  "languages": [
    "Aquan",
    "Draconic"
  ],
  "senseTags": [
    "SD"
  ],
  "soundClip": {
    "path": "bestiary/dragon-turtle.opus",
    "type": "internal"
  },
  "traitTags": [
    "Amphibious"
  ],
  "actionTags": [
    "Breath Weapon",
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "F",
    "P",
    "S"
  ],
  "environment": [
    "underwater",
    "coastal"
  ],
  "reprintedAs": [
    "Dragon Turtle|XMM"
  ],
  "languageTags": [
    "AQ",
    "DR"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "prone"
  ],
  "referenceSources": [
    "CM",
    "CoA",
    "EGW",
    "GoS",
    "JttRC",
    "MOT",
    "PotA",
    "ToA"
  ],
  "savingThrowForced": [
    "constitution",
    "strength"
  ]
}