Small humanoid, any alignment
- Armor Class
- 13 (leather armor)
- Hit Points
- 36 (8d6 + 8)
- Speed
- 30 ft.
- Challenge
- 2 (450 XP)
STR
10
+0
DEX
14
+2
CON
12
+1
INT
13
+1
WIS
11
+0
CHA
17
+3
- Saving Throws
- Cha +5, Dex +4
- Skills
- Religion +3, Persuasion +5
- Condition Immunities
- charmed; frightened
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- Common, Draconic, and any two languages
Actions
Multiattack.
The speaker makes two Thunder Bolt attacks.
Thunder Bolt.
Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 60 ft., one target. Hit: 13 (3d8) thunder damage, and the target is pushed horizontally up to 10 feet away from the speaker.
Reactions
Disarming Words (3/Day).
When a creature the speaker can see within 60 feet of it makes a damage roll, the speaker can roll a d6 and subtract the number rolled from that damage roll.
Spellcasting
Spellcasting.
The speaker casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 13):