Draegloth

CreatureVGMp. 1412014

Large fiend, chaotic evil

Armor Class
15 (natural armor)
Hit Points
123 (13d10 + 52)
Speed
30 ft.
Challenge
7 (2,900 XP)
STR
20
+5
DEX
15
+2
CON
18
+4
INT
13
+1
WIS
11
+0
CHA
11
+0
Skills
Stealth +5, Perception +3
Damage Resistances
cold; fire; lightning
Damage Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 120 ft., passive Perception 13
Languages
Abyssal, Elvish, Undercommon

Traits

Fey Ancestry.

The draegloth has advantage on saving throws against being charmed, and magic can't put it to sleep.

Actions

Multiattack.

The draegloth makes three attacks: one with its bite and two with its claws.

Bite.

Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 16 (2d10 + 5) piercing damage.

Claws.

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) slashing damage.

Spellcasting

Innate Spellcasting.

The draegloth's innate spellcasting ability is Charisma (spell save DC 11). The draegloth can innately cast the following spells, requiring no material components:

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "7",
  "hp": {
    "average": 123,
    "formula": "13d10 + 52"
  },
  "cha": 11,
  "con": 18,
  "dex": 15,
  "int": 13,
  "str": 20,
  "wis": 11,
  "name": "Draegloth",
  "page": 141,
  "size": [
    "L"
  ],
  "type": {
    "tags": [
      "demon"
    ],
    "type": "fiend"
  },
  "skill": {
    "stealth": "+5",
    "perception": "+3"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Fey Ancestry",
      "entries": [
        "The draegloth has advantage on saving throws against being {@condition charmed}, and magic can't put it to sleep."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The draegloth makes three attacks: one with its bite and two with its claws."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 8} to hit, reach 5 ft., one creature. {@h}16 ({@damage 2d10 + 5}) piercing damage."
      ]
    },
    {
      "name": "Claws",
      "entries": [
        "{@atk mw} {@hit 8} to hit, reach 10 ft., one target. {@h}16 ({@damage 2d10 + 5}) slashing damage."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "resist": [
    "cold",
    "fire",
    "lightning"
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "VGM",
  "passive": 13,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Abyssal",
    "Elvish",
    "Undercommon"
  ],
  "senseTags": [
    "SD"
  ],
  "soundClip": {
    "path": "bestiary/draegloth.opus",
    "type": "internal"
  },
  "traitTags": [
    "Fey Ancestry"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "environment": [
    "underdark"
  ],
  "reprintedAs": [
    "Draegloth|MPMM"
  ],
  "languageTags": [
    "AB",
    "E",
    "U"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell darkness}"
      ],
      "daily": {
        "1e": [
          "{@spell confusion}",
          "{@spell dancing lights}",
          "{@spell faerie fire}"
        ]
      },
      "ability": "cha",
      "headerEntries": [
        "The draegloth's innate spellcasting ability is Charisma (spell save {@dc 11}). The draegloth can innately cast the following spells, requiring no material components:"
      ]
    }
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "poisoned"
  ],
  "spellcastingTags": [
    "I"
  ],
  "savingThrowForcedSpell": [
    "dexterity",
    "wisdom"
  ]
}