Draconian Dreadnought

CreatureFTDp. 1772014

Large monstrosity, any alignment

Armor Class
16 (natural armor)
Hit Points
57 (6d10 + 24)
Speed
fly 60 ft., 30 ft.
Challenge
4 (1,100 XP)
STR
18
+4
DEX
10
+0
CON
18
+4
INT
10
+0
WIS
10
+0
CHA
10
+0
Saving Throws
Str +6, Wis +2
Senses
darkvision 60 ft., passive Perception 10
Languages
Common, Draconic

Traits

Death Throes.

When the draconian is reduced to 0 hit points, it bursts into flames and is reduced to ashes. Each creature in a 10-foot-radius sphere centered on the draconian must succeed on a DC 13 Dexterity saving throw or take 10 (3d6) fire damage.

Actions

Multiattack.

The draconian makes two Serrated Sword attacks and one Tail attack.

Serrated Sword.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.

Tail.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage. If the target is a Large or smaller creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Reactions

Shape Theft.

After the draconian kills a Medium or smaller Humanoid, the draconian can magically transform itself to look and feel like that creature while retaining its game statistics (other than its size). This transformation lasts until the draconian dies or uses an action to end it.

Raw data
{
  "ac": [
    {
      "ac": 16,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "4",
  "hp": {
    "average": 57,
    "formula": "6d10 + 24"
  },
  "cha": 10,
  "con": 18,
  "dex": 10,
  "int": 10,
  "str": 18,
  "wis": 10,
  "name": "Draconian Dreadnought",
  "page": 177,
  "save": {
    "str": "+6",
    "wis": "+2"
  },
  "size": [
    "L"
  ],
  "type": "monstrosity",
  "speed": {
    "fly": 60,
    "walk": 30
  },
  "trait": [
    {
      "name": "Death Throes",
      "entries": [
        "When the draconian is reduced to 0 hit points, it bursts into flames and is reduced to ashes. Each creature in a 10-foot-radius sphere centered on the draconian must succeed on a {@dc 13} Dexterity saving throw or take 10 ({@damage 3d6}) fire damage."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The draconian makes two Serrated Sword attacks and one Tail attack."
      ]
    },
    {
      "name": "Serrated Sword",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) slashing damage."
      ]
    },
    {
      "name": "Tail",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) bludgeoning damage. If the target is a Large or smaller creature, it must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "FTD",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW"
  ],
  "reaction": [
    {
      "name": "Shape Theft",
      "entries": [
        "After the draconian kills a Medium or smaller Humanoid, the draconian can magically transform itself to look and feel like that creature while retaining its game statistics (other than its size). This transformation lasts until the draconian dies or uses an action to end it."
      ]
    }
  ],
  "alignment": [
    "A"
  ],
  "languages": [
    "Common",
    "Draconic"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Death Burst"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "F",
    "S"
  ],
  "languageTags": [
    "C",
    "DR"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "prone"
  ],
  "savingThrowForced": [
    "dexterity",
    "strength"
  ]
}