Dolgrim

CreatureERLWp. 2912014

Small aberration, chaotic evil

Armor Class
15 (natural armor, shield)
Hit Points
13 (3d6 + 3)
Speed
30 ft.
Challenge
1/2 (100 XP)
STR
15
+2
DEX
14
+2
CON
12
+1
INT
8
-1
WIS
10
+0
CHA
8
-1
Senses
darkvision 60 ft., passive Perception 10
Languages
Deep Speech, Goblin

Traits

Dual Consciousness.

The dolgrim has advantage on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.

Actions

Multiattack.

The dolgrim makes three attacks.

Morningstar.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Spear.

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.

Hand Crossbow.

Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "natural armor",
        "{@item shield|phb}"
      ]
    }
  ],
  "cr": "1/2",
  "hp": {
    "average": 13,
    "formula": "3d6 + 3"
  },
  "cha": 8,
  "con": 12,
  "dex": 14,
  "int": 8,
  "str": 15,
  "wis": 10,
  "name": "Dolgrim",
  "page": 291,
  "size": [
    "S"
  ],
  "type": "aberration",
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Dual Consciousness",
      "entries": [
        "The dolgrim has advantage on saving throws against being {@condition blinded}, {@condition charmed}, {@condition deafened}, {@condition frightened}, {@condition stunned}, and knocked {@condition unconscious}."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The dolgrim makes three attacks."
      ]
    },
    {
      "name": "Morningstar",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage."
      ]
    },
    {
      "name": "Spear",
      "entries": [
        "{@atk mw,rw} {@hit 4} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage, or 6 ({@damage 1d8 + 2}) piercing damage if used with two hands to make a melee attack."
      ]
    },
    {
      "name": "Hand Crossbow",
      "entries": [
        "{@atk rw} {@hit 4} to hit, range 30/120 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "ERLW",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RNG",
    "RW",
    "THW"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Deep Speech",
    "Goblin"
  ],
  "senseTags": [
    "D"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P"
  ],
  "languageTags": [
    "DS",
    "GO"
  ],
  "attachedItems": [
    "hand crossbow|phb",
    "morningstar|phb",
    "spear|phb"
  ],
  "hasFluffImages": true
}