Diva Luma

CreatureJttRCp. 712014

Medium humanoid, lawful NX chaotic NY evil

Armor Class
15 (studded leather armor)
Hit Points
78 (12d8 + 24)
Speed
30 ft.
Challenge
8 (3,900 XP)
STR
11
+0
DEX
16
+3
CON
14
+2
INT
13
+1
WIS
11
+0
CHA
10
+0
Saving Throws
Dex +6, Int +4
Skills
Stealth +9, Deception +3, Acrobatics +6, Perception +3
Damage Resistances
poison
Senses
passive Perception 13
Languages
Thieves' cant plus any two languages

Traits

Assassinate.

During its first turn, Diva Luma has advantage on attack rolls against any creature that hasn't taken a turn. Any hit Diva Luma scores against a surprised creature is a critical hit.

Evasion.

If Diva Luma is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, Diva Luma instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.

Sneak Attack (1/Turn).

Diva Luma deals an extra 14 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Diva Luma that isn't incapacitated and Diva Luma doesn't have disadvantage on the attack roll.

Actions

Multiattack.

Diva Luma makes two high-heeled shoe attacks.

High-Heeled Shoe.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Raw data
{
  "ac": [
    {
      "ac": 15,
      "from": [
        "{@item studded leather armor|phb|studded leather}"
      ]
    }
  ],
  "cr": "8",
  "hp": {
    "average": 78,
    "formula": "12d8 + 24"
  },
  "cha": 10,
  "con": 14,
  "dex": 16,
  "int": 13,
  "str": 11,
  "wis": 11,
  "name": "Diva Luma",
  "page": 71,
  "save": {
    "dex": "+6",
    "int": "+4"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "any race"
    ],
    "type": "humanoid"
  },
  "isNpc": true,
  "skill": {
    "stealth": "+9",
    "deception": "+3",
    "acrobatics": "+6",
    "perception": "+3"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Assassinate",
      "entries": [
        "During its first turn, Diva Luma has advantage on attack rolls against any creature that hasn't taken a turn. Any hit Diva Luma scores against a {@status surprised} creature is a critical hit."
      ]
    },
    {
      "name": "Evasion",
      "entries": [
        "If Diva Luma is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, Diva Luma instead takes no damage if it succeeds on the saving throw, and only half damage if it fails."
      ]
    },
    {
      "name": "Sneak Attack (1/Turn)",
      "entries": [
        "Diva Luma deals an extra 14 ({@damage 4d6}) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Diva Luma that isn't {@condition incapacitated} and Diva Luma doesn't have disadvantage on the attack roll."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Diva Luma makes two high-heeled shoe attacks."
      ]
    },
    {
      "name": "High-Heeled Shoe",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d6 + 3}) piercing damage."
      ]
    }
  ],
  "resist": [
    "poison"
  ],
  "source": "JttRC",
  "_isCopy": true,
  "passive": 13,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RNG",
    "RW"
  ],
  "alignment": [
    "L",
    "NX",
    "C",
    "NY",
    "E"
  ],
  "languages": [
    "Thieves' cant plus any two languages"
  ],
  "traitTags": [
    "Sneak Attack"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "I",
    "P"
  ],
  "languageTags": [
    "TC",
    "X"
  ],
  "attachedItems": [
    "light crossbow|phb",
    "shortsword|phb"
  ],
  "hasFluffImages": true,
  "isNamedCreature": true,
  "savingThrowForced": [
    "constitution"
  ]
}