Small monstrosity, unaligned
- Armor Class
- 12 (natural armor)
- Hit Points
- 9 (2d6 + 2)
- Speed
- 30 ft.
- Challenge
- 1/8 (25 XP)
STR
12
+1
DEX
13
+1
CON
12
+1
INT
4
-3
WIS
10
+0
CHA
6
-2
- Senses
- darkvision 60 ft., passive Perception 10
Traits
Displacement.
The displacer beast projects a magical illusion that makes it appear to be standing near its actual location, causing attack rolls against it to have disadvantage. If it is hit by an attack, this trait is disrupted until the end of its next turn. This trait is also disrupted while the displacer beast is incapacitated or has a speed of 0.
Actions
Tentacles.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage plus 2 piercing damage.