Medium plant, neutral evil
- Armor Class
- 12
- Hit Points
- 78 (12d8 + 24)
- Speed
- 30 ft.
- Challenge
- 7 (2,900 XP)
- Saving Throws
- Cha +7, Wis +4
- Skills
- Arcana +4, Religion +4, Deception +7, Persuasion +7
- Damage Resistances
- bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered
- Damage Immunities
- poison
- Damage Vulnerabilities
- fire
- Condition Immunities
- poisoned
- Senses
- darkvision 60 ft., passive Perception 11
- Languages
- telepathy 60 ft.
Traits
When the warlock makes an ability check or saving throw, it can add a d10 to the roll. It can do this after the roll is made but before any of the roll's effects occur.
Dirt-Under-Nails regains 10 hit points at the start of his turn if he is in contact with the ground. If Dirt-Under-Nails takes fire damage, this trait doesn't function at the start of his next turn. Dirt-Under-Nails dies only if he starts his turn with 0 hit points and doesn't regenerate.
Dirt-Under-Nails can see and hear what any plant within 120 ft can see and hear. In addition, Dirt-Under- Nails can communicate telepathically with any plant within this range.
While holding this rod, Dirt-Under-Nails gains a +2 bonus to spell attack rolls and to the saving throw DCs of his warlock spells (included in modifications, below). In addition, he can regain 1 warlock spell slot as an action while holding the rod. He can't use this property again until he finishes a long rest.
Once on each of its turns, Dirt-Under-Nails can use 10 feet of his movement to step magically into one copse of mushrooms within 5 feet of him and emerge from a second copse of mushrooms within 60 feet of it, appearing in an unoccupied space within 5 feet of the second copse. Both copses of mushrooms must be Large or bigger. Dirt-Under-Nails doesn't need to be able to see the second copse to use this ability.
Actions
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage plus 10 (3d6) fire damage.
Spellcasting
The warlock's innate spellcasting ability is Charisma. It can innately cast the following spells (spell save DC 15), requiring no material components:
Dirt-Under-Nails is a 17th level spellcaster. His spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks). He regains his expended spell slots when he finishes a short or long rest. He knows the following warlock spells: