Dire Corby

CreatureMFFp. 72014

Medium humanoid, neutral evil

Armor Class
13 (natural armor)
Hit Points
16 (3d8 + 3)
Speed
40 ft., climb 40 ft.
Challenge
1/2 (100 XP)
STR
13
+1
DEX
14
+2
CON
13
+1
INT
6
-2
WIS
8
-1
CHA
7
-2
Skills
Acrobatics +4, Perception +3
Damage Vulnerabilities
thunder
Condition Immunities
frightened
Senses
darkvision 60 ft., passive Perception 13
Languages
Undercommon

Traits

Dire Cacophony.

Any creature other than a dire corby that starts its turn within 60 feet of a dire corby and can hear it must make a DC 11 Wisdom saving throw. On a failed save, the creature is unable to use the Dash action, cannot climb, or cast spells other than cantrips until the start of its next turn.

Keen Hearing.

The dire corby has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

Multiattack.

The dire corby makes two claw attacks.

Claw.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.

Raw data
{
  "ac": [
    {
      "ac": 13,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "1/2",
  "hp": {
    "average": 16,
    "formula": "3d8 + 3"
  },
  "cha": 7,
  "con": 13,
  "dex": 14,
  "int": 6,
  "str": 13,
  "wis": 8,
  "name": "Dire Corby",
  "page": 7,
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "dire corby"
    ],
    "type": "humanoid"
  },
  "skill": {
    "acrobatics": "+4",
    "perception": "+3"
  },
  "speed": {
    "walk": 40,
    "climb": 40
  },
  "trait": [
    {
      "name": "Dire Cacophony",
      "entries": [
        "Any creature other than a dire corby that starts its turn within 60 feet of a dire corby and can hear it must make a {@dc 11} Wisdom saving throw. On a failed save, the creature is unable to use the {@action Dash} action, cannot climb, or cast spells other than cantrips until the start of its next turn."
      ]
    },
    {
      "name": "Keen Hearing",
      "entries": [
        "The dire corby has advantage on Wisdom ({@skill Perception}) checks that rely on hearing."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The dire corby makes two claw attacks."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) slashing damage."
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "MFF",
  "passive": 13,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Undercommon"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Keen Senses"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "S"
  ],
  "vulnerable": [
    "thunder"
  ],
  "languageTags": [
    "U"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "frightened"
  ],
  "savingThrowForced": [
    "wisdom"
  ]
}