Dezmyr Shadowdusk

CreatureWDMMp. 2872014

Medium undead, chaotic evil

Armor Class
20 (plate armor, shield)
Hit Points
180 (19d8 + 95)
Speed
30 ft.
Challenge
17 (18,000 XP)
STR
20
+5
DEX
11
+0
CON
20
+5
INT
12
+1
WIS
16
+3
CHA
18
+4
Saving Throws
Cha +10, Dex +6, Wis +9
Damage Immunities
necrotic; poison
Condition Immunities
exhaustion; frightened; poisoned
Senses
darkvision 120 ft., passive Perception 13
Languages
Abyssal, Common, Deep Speech

Traits

Magic Resistance.

Dezmyr has advantage on saving throws against spells and other magical effects.

Marshal Undead.

Unless Dezmyr is incapacitated, it and undead creatures of its choice within 60 feet of it have advantage on saving throws against features that turn undead.

Actions

Multiattack.

Dezmyr makes three longsword attacks.

Longsword.

Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage, or 10 (1d10 + 5) slashing damage if used with two hands, plus 18 (4d8) necrotic damage.

Hellfire Orb (1/Day).

Dezmyr hurls a magical ball of fire that explodes at a point it can see within 120 feet of it. Each creature in a 20-foot-radius sphere centered on that point must make a DC 18 Dexterity saving throw. The sphere spreads around corners. A creature takes 35 (10d6) fire damage and 35 (10d6) necrotic damage on a failed save, or half as much damage on a successful one.

Bonus Actions

Warp Reality.

As a bonus action on her turn, Dezmyr can warp reality, undoing damage dealt to herself or another creature that she can see within 20 feet of her. The beneficiary of this warped reality instantly regains 10 hit points.

Reactions

Parry.

Dezmyr adds 6 to its AC against one melee attack that would hit it. To do so, Dezmyr must see the attacker and be wielding a melee weapon.

Spellcasting

Spellcasting.

Dezmyr is a 19th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). She has the following paladin spells prepared:

Raw data
{
  "ac": [
    {
      "ac": 20,
      "from": [
        "{@item plate armor|phb}",
        "{@item shield|phb}"
      ]
    }
  ],
  "cr": "17",
  "hp": {
    "average": 180,
    "formula": "19d8 + 95"
  },
  "cha": 18,
  "con": 20,
  "dex": 11,
  "int": 12,
  "str": 20,
  "wis": 16,
  "name": "Dezmyr Shadowdusk",
  "page": 287,
  "save": {
    "cha": "+10",
    "dex": "+6",
    "wis": "+9"
  },
  "size": [
    "M"
  ],
  "type": "undead",
  "bonus": [
    {
      "name": "Warp Reality",
      "entries": [
        "As a bonus action on her turn, Dezmyr can warp reality, undoing damage dealt to herself or another creature that she can see within 20 feet of her. The beneficiary of this warped reality instantly regains 10 hit points."
      ]
    }
  ],
  "isNpc": true,
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Magic Resistance",
      "entries": [
        "Dezmyr has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Marshal Undead",
      "entries": [
        "Unless Dezmyr is {@condition incapacitated}, it and undead creatures of its choice within 60 feet of it have advantage on saving throws against features that turn undead."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Dezmyr makes three longsword attacks."
      ]
    },
    {
      "name": "Longsword",
      "entries": [
        "{@atk mw} {@hit 11} to hit, reach 5 ft., one target. {@h}9 ({@damage 1d8 + 5}) slashing damage, or 10 ({@damage 1d10 + 5}) slashing damage if used with two hands, plus 18 ({@damage 4d8}) necrotic damage."
      ]
    },
    {
      "name": "Hellfire Orb (1/Day)",
      "entries": [
        "Dezmyr hurls a magical ball of fire that explodes at a point it can see within 120 feet of it. Each creature in a 20-foot-radius sphere centered on that point must make a {@dc 18} Dexterity saving throw. The sphere spreads around corners. A creature takes 35 ({@damage 10d6}) fire damage and 35 ({@damage 10d6}) necrotic damage on a failed save, or half as much damage on a successful one."
      ]
    }
  ],
  "immune": [
    "necrotic",
    "poison"
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "WDMM",
  "_isCopy": true,
  "passive": 13,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MLW",
    "MW"
  ],
  "reaction": [
    {
      "name": "Parry",
      "entries": [
        "Dezmyr adds 6 to its AC against one melee attack that would hit it. To do so, Dezmyr must see the attacker and be wielding a melee weapon."
      ]
    }
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Abyssal",
    "Common",
    "Deep Speech"
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack",
    "Parry"
  ],
  "damageTags": [
    "F",
    "N",
    "S"
  ],
  "languageTags": [
    "AB",
    "C",
    "DS"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "spells": {
        "1": {
          "slots": 4,
          "spells": [
            "{@spell command}",
            "{@spell compelled duel}",
            "{@spell searing smite}"
          ]
        },
        "2": {
          "slots": 3,
          "spells": [
            "{@spell hold person}",
            "{@spell magic weapon}"
          ]
        },
        "3": {
          "slots": 3,
          "spells": [
            "{@spell dispel magic}",
            "{@spell elemental weapon}"
          ]
        },
        "4": {
          "slots": 3,
          "spells": [
            "{@spell locate creature}",
            "{@spell staggering smite}"
          ]
        },
        "5": {
          "slots": 2,
          "spells": [
            "{@spell destructive wave} (necrotic)"
          ]
        }
      },
      "ability": "cha",
      "headerEntries": [
        "Dezmyr is a 19th-level spellcaster. Her spellcasting ability is Charisma (spell save {@dc 18}, {@hit 10} to hit with spell attacks). She has the following paladin spells prepared:"
      ]
    }
  ],
  "attachedItems": [
    "longsword|phb"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "exhaustion",
    "frightened",
    "poisoned"
  ],
  "damageTagsSpell": [
    "A",
    "C",
    "F",
    "L",
    "N",
    "R",
    "T",
    "Y"
  ],
  "isNamedCreature": true,
  "spellcastingTags": [
    "CP"
  ],
  "savingThrowForced": [
    "dexterity"
  ],
  "conditionInflictSpell": [
    "incapacitated",
    "paralyzed",
    "prone"
  ],
  "savingThrowForcedSpell": [
    "constitution",
    "wisdom"
  ]
}